12-20
Song Mode and the Song Editor
Song Editor: The COMMON Page
FX Track
The PC3A uses the channel of the track specified for FX Track as the Aux FX channel.
DrumTrack
Any of the song’s tracks can be defined as Drum Tracks so that their Note events do not get
transposed when a transposition is applied when using the track as a riff in a setup (see
Riffs
on
page 7-55
and
Transpose/Root Note
on page 7-57
.) With tracks designated as drum tracks, you can
transpose a whole song that is being used as a riff, but the drum tracks will continue to play the
correct sounds that they played in the original key. Otherwise, the drum sounds would change
with each transposition.
Use the cursor buttons to select a track number. You can access 8 tracks at once, either tracks 1-8
or 9-16. Use the
Chan/Layer
buttons to the left of the display to select one of the tracks 1-8
(viewed in the top right corner of the page) in order to access tracks 1-8, or select one of the tracks
9-16 to access tracks 9-16. With the desired track number selected in the DrumTrk field, use the
Alpha Wheel or - /+ buttons to toggle between
D
, to designate the track as a drum track, or
“-”
to
designate the track as a non-drum track.
The Drum Tracks’ settings do not have any effect on edits made on the TRACK page in the Song
Editor. Any tracks defined as Drum Tracks are transposed when a transposition is applied to
these tracks from the TRACK page.
MidiDst
The MIDI data on each track has a destination assignment selectable with the TrackDest
parameter. There are four possible indicators:
L =
Local. The track’s MIDI data will be transmitted locally only, to the PC3A’s internal sound
generator. None of the track’s MIDI data will be sent to the USB or MIDI Out port.
M
= MIDI. The track’s MIDI data will be transmitted only to the MIDI Out.
U
= USB MIDI. The track’s MIDI data will be transmitted only to the USB port.
––– = None.
Pairs and groups of the above letters indicate that MIDI is being sent to each letter’s
corresponding destination.