Signal Path
PingPong
The PingPong (Delay) effect can be used to create "echoes" that bounce around three
different positions in the stereo field. The PingPong (Delay) features controls for: Wet,
Stereo, Balance, Feedback, Left (Sync Time), Centre (Sync Time) and Right (Sync Time).
The PingPong (Delay) functions as follows: the input signal is first delayed by Centre
(Sync Time) amount, then it’s delayed by Left (Sync Time) amount and finally by the Right
(Sync Time) amount. If Feedback is applied, the Right (Sync Time) signal is fed back into
the left delay line, so that an alternating left-right delay is produced.
Wet:
The Wet control is used to set the balance between the processed
"wet" signal (that is, the delayed signals) and the original
unprocessed "dry" signal.
Stereo:
The Stereo control is used to set the panning positions of the left and
right delays in the stereo field. Turning the Stereo control to its
maximum value (in either a clockwise or anticlockwise direction)
gives the maximum panning value for the left and right delays.
Setting the Stereo control to the “12-O-Clock” position places the left
and right delays in the centre of the stereo field. Note that the Stereo
control can be used to exchange the pan positions of the left and
right delays. For example, if rotating the control in an anticlockwise
direction from the midpoint causes the processed signal to appear on
the right side of the stereo field first, then rotating the control in a
clockwise direction from the midpoint causes the processed signal to
appear on the left side of the stereo field first.
Balance:
The Balance control is used to set the balance between the centre
delay and the left and right delays.
Feedback:
The Feedback control is used to set the number of times the
processed signal repeats or "echoes".
Left (Sync Time):
The left channel of the PingPong (Delay) can be independently
synced to the song's current tempo using the Left (Sync Time) popup
LinPlug
Reference Manual 5.0.1
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