138
ActionScript language elements
Indicates one or more lines of script comments. Any characters that appear between the
opening comment tag (
/*
) and the closing comment tag (
*/
), are interpreted as a comment
and ignored by the ActionScript interpreter. Use the // (comment delimiter) to identify single-
line comments. Use the /* comment delimiter to identify comments on multiple successive
lines. Leaving off the closing tag (
*/
) when using this form of comment delimiter returns an
error message. Attempting to nest comments also returns an error message. After an opening
comment tag (/*) is used, the first closing comment tag (
*/
) will end the comment, regardless
of the number of opening comment tags (/*) placed between them.
Availability:
ActionScript 1.0; Flash Lite 1.0
Operands
comment
- Any characters.
Example
The following script uses comment delimiters at the beginning of the script:
/* records the X and Y positions of
the ball and bat movie clips */
var ballX:Number = ball_mc._x;
var ballY:Number = ball_mc._y;
var batX:Number = bat_mc._x;
var batY:Number = bat_mc._y;
The following attempt to nest comments will result in an error message:
/* this is an attempt to nest comments.
/* But the first closing tag will be paired
with the first opening tag */
and this text will not be interpreted as a comment */
See also
// line comment delimiter operator
, comma operator
(
expression1 , expression2 [, expressionN... ]
)
Evaluates
expression1
, then
expression2
, and so on. This operator is primarily used with
the
for
loop statement and is often used with the parentheses () operator.
Availability:
ActionScript 1.0; Flash Lite 1.0
Summary of Contents for FLASHLITE2 ACTIONSCRIPT-LANGUAGE
Page 1: ...Flash Lite 2 x ActionScript Language Reference...
Page 22: ...22 Contents...
Page 244: ...244 ActionScript language elements...
Page 760: ...760 ActionScript classes...