== (equality)
121
Parameters
expression1,expression2
A number, string, Boolean value, variable, object, array,
or function.
Returns
A Boolean value.
Description
Operator (equality); tests two expressions for equality. The result is
true
if the expressions
are equal.
The definition of
equal
depends on the data type of the parameter:
•
Numbers and Boolean values are compared by value and are considered equal if they have the
same value.
•
String expressions are equal if they have the same number of characters and the characters
are identical.
•
Variables representing objects, arrays, and functions are compared by reference. Two such
variables are equal if they refer to the same object, array, or function. Two separate arrays are
never considered equal, even if they have the same number of elements.
When comparing by value, if
expression1
and
expression2
are different data types,
ActionScript will attempt to convert the data type of
expression2
to match that of
expression1
. For more information, see
“Automatic data typing” on page 24
and
“Operator
precedence and associativity” on page 32
.
Example
The following example uses the equality (
==)
operator with an
if
statement:
var a:String = "David", b:String = "David";
if (a == b) {
trace("David is David");
}
The following examples show the results of operations that compare mixed types:
var x:Number = 5;
var y:String = "5";
trace(x == y); // output: true
var x:String = "5";
var y:String = "66";
trace(x == y); // output: false
var x:String = "chris";
var y:String = "steve";
trace(x == y); // output: false
Summary of Contents for FLEX-FLEX ACTIONSCRIPT LANGUAGE
Page 1: ...Flex ActionScript Language Reference...
Page 8: ......
Page 66: ...66 Chapter 2 Creating Custom Classes with ActionScript 2 0...
Page 76: ......
Page 133: ...break 133 See also for for in do while while switch case continue throw try catch finally...
Page 135: ...case 135 See also break default strict equality switch...
Page 146: ...146 Chapter 5 ActionScript Core Language Elements See also break continue while...
Page 808: ...808 Chapter 7 ActionScript for Flash...
Page 810: ...810 Appendix A Deprecated Flash 4 operators...
Page 815: ...Other keys 815 Num Lock 144 186 187 _ 189 191 192 219 220 221 222 Key Key code...
Page 816: ...816 Appendix B Keyboard Keys and Key Code Values...
Page 822: ...822 Index...