PART I
Welcome to ActionScript
This part includes information on using the ActionScript language. For information on the
classes and language elements you can use in your scripts, see
Part II, “Reference.”
Chapter 1: ActionScript Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Chapter 2: Creating Custom Classes with ActionScript 2.0 . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
Chapter 3: Working with External Data. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67
PART I
Summary of Contents for FLEX-FLEX ACTIONSCRIPT LANGUAGE
Page 1: ...Flex ActionScript Language Reference...
Page 8: ......
Page 66: ...66 Chapter 2 Creating Custom Classes with ActionScript 2 0...
Page 76: ......
Page 133: ...break 133 See also for for in do while while switch case continue throw try catch finally...
Page 135: ...case 135 See also break default strict equality switch...
Page 146: ...146 Chapter 5 ActionScript Core Language Elements See also break continue while...
Page 808: ...808 Chapter 7 ActionScript for Flash...
Page 810: ...810 Appendix A Deprecated Flash 4 operators...
Page 815: ...Other keys 815 Num Lock 144 186 187 _ 189 191 192 219 220 221 222 Key Key code...
Page 816: ...816 Appendix B Keyboard Keys and Key Code Values...
Page 822: ...822 Index...