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4. Using Instructions
Using treadmill
Insert the power plug properly and turn on the switch (in red color) (1). When the light is on, there
will be a beep sound, and then the screen will light up.
1
Please keep the safety key away from children when the treadmill is not in use. Please put the
silicon oil bottle in places children cannot reach. If it is eaten or split into eyes by mistake, please
use water to wash and consult doctor immediately.
Safety key Introduction
The treadmill can only start when the safety key is put on the yellow area of the console. Clip the
safety key on clothes when using the treadmill to prevent accidents. Put the safety key back when
continue using the treadmill.
Console Instructions
Button instructions
Start up:
Normally starts after 3 seconds of countdown.
Programs:
3 fixed programs and 12 automatic programs.
Safety key function:
Disconnect the safety key, "E7" shows on the screen. The treadmill stops
gradually, and a “beep” alarm sound is let out. Put the safety key back, all the data will be cleared in
2 seconds. Under any circumstance, the treadmill will stop when disconnect the safety key. There
will be prompt information on the screen. Put back the safety key, screen data will be back to the
initial interface.
Button function
1. Start button, Stop button
:
When the power is on, press the start button to start the treadmill. Stop key: when the treadmill is in
running state, press the stop button, all data will be cleared, and the treadmill gradually comes into a
complete stop and returns to the manual mode. Quick buttons located on the handle grip can also be
used to start or stop the treadmill (left side)