DX-2200
– SD/HD-SDI Text & Graphics Inserter – User Manual
Page 39 of 103
Command Code Mode of Operation
GnnV
For the active graphics layer, toggle the visibility of Graphic Field nn and update the
layer.
GnnVN
For the active graphics layer, toggle the visibility setting for Graphic Field nn without
updating the output. The visibility of the Field does not change until another command
causes an update of the layer.
GnnS
For the active graphics layer, show (turn on) Graphic Field nn and update the layer so
that the change becomes visible.
GnnSN
For the active graphics layer, enable the visibility setting for Graphic Field nn without
updating the output. The Field does not appear until another command causes an
update of the layer
GnnH
For the active graphics layer, hide (turn off) Graphic Field nn and update the layer to
make the change visible.
GnnHN
For the active graphics layer, disable the visibility setting for a Graphic Field without
updating the output. The Field remains visible until another command causes an
update of the output.
GnnHffff
For the active graphics layer, Hide (turn off) Field nn after a delay of approximately ffff
frames of video. ffff is a number between 1 and 4 digits in length. The layers is
automatically updated when the delay expires.
GnnBRrrr
For Graphic Field nn on the active graphics layer, set the value of the red component
of the background color to rrr, where rrr is a number between 1 and 3 digits in length
and in the range 0 to 255.
The background color is used for text background and for the fill region of a rectangle.
GnnBGggg
For Graphic Field nn on the active graphics layer, set the value of the green
component of the background color to ggg, where ggg is a number between 1 and 3
digits in length and in the range 0 to 255.
The background color is used for text background and for the fill region of a rectangle.
GnnBBbbb
For Graphic Field nn on the active graphics layer, set the value of the blue component
of the background color to bbb, where bbb is a number between 1 and 3 digits in
length and in the range 0 to 255.
The background color is used for text background and for the fill region of a rectangle.
GnnBAaaa
For Graphic Field nn on the active graphics layer, set the value of the transparency for
the background to aaa, where aaa is a number between 1 and 3 digits in length and in
the range 0 to 255.
aaa = 0 makes the background fully visible.
aaa = 255 makes the background fully transparent (invisible).
GnnBDm
For Graphic Field nn on the active layer, this command controls if the fill region of a
rectangle is drawn, or if the pixels are left unchanged when the field is set to Rectangle
mode.
m = 0 - Do not draw the rectangle fill region
m = 1 - Draw the rectangle fill region.
Choosing to draw the fill region takes additional time to render and will overwrite any
pixels on the same layer, even if the fill is transparent.
GnnRrrr
For Graphic Field nn on the active graphics layer, set the value of the red component
of the line color to rrr, where rrr is a number between 1 and 3 digits in length and in the
range 0 to 255.
The line color is used for text characters, the line region of rectangles, and for corner
markers and the target marker.
Summary of Contents for DX-2200
Page 87: ...DX 2200 SD HD SDI Text Graphics Inserter User Manual Page 87 of 103 ...
Page 92: ...DX 2200 SD HD SDI Text Graphics Inserter User Manual Page 92 of 103 ...
Page 97: ...DX 2200 SD HD SDI Text Graphics Inserter User Manual Page 97 of 103 ...
Page 100: ......
Page 101: ......
Page 102: ......
Page 103: ......