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The computer provides information about the error via the display and via the LEDs. 
 
Error prompts in the display: 
The field or fields that contain errors are shown at the bottom left of the display. 
Example: 

 The square c3 should be free. A white knight should be present on d2. 

 
Error prompts from the LEDs: 
The LEDs at the corners of the square or squares flash or are illuminated. 
A LED that is on continuously means: An error in 

one

 adjoining square. Either the square is 

empty when it should be occupied, or it is occupied by the wrong figure. 
A flashing LED (once, twice or four times a second) means: An error in one, three or four 
adjoining squares. 
 
If you are not sure where the error lies, use the VERFY function. See chapter 5.13. 

3.5

 

Undoing or replaying moves 

3.5.1

 

Undoing moves 

If you wish to take back the most recently played move, press the clockwise arrow button 
(the button underneath On/Off). The LEDs on the board show you were you must place the 
figure back. A note is also displayed at the bottom of the screen.  
Example: 

 (move the white bishop from h4 to g5). 

3.5.2

 

Undoing additional moves or a sequence of moves 

You can also take back additional moves or a longer sequence of moves.  
If you wish to undo a longer sequence, you do not have to replay every single move on the 
board. For example, if you wish to take back the last seven moves played, press the 
clockwise arrow button (the button underneath On/Off) seven times. Then restore the 
desired position. If you need help with this, use the VERFY function. See chapter 5.13. 

3.5.3

 

Continuing the game 

You can continue the game from the current position at any time. If it is your colour’s turn 

to make a move, make your move, or press MOVE to instruct the computer to make a move 
(see 5.2). The computer then assumes the current colour. 

3.5.4

 

Replaying moves 

You can use the anticlockwise arrow button (the button underneath the backlight button) to 
replay a move or sequence of moves that you retracted. You can either follow the LEDs and 
carry out each move again, or replay a whole sequence and then set the figures in the 
appropriate positions. 

3.6

 

End of game and possible game outcomes 

The computer announces the end of the game with a series of beeps.  
The result is shown on the display: 

Summary of Contents for ChessGenius Exclusive M820

Page 1: ...5 Undoing or replaying moves 9 3 5 1 Undoing moves 9 3 5 2 Undoing additional moves or a sequence of moves 9 3 5 3 Continuing the game 9 3 5 4 Replaying moves 9 3 6 End of game and possible game outc...

Page 2: ...de 18 5 10 Menu AUTO the computer plays against itself 18 5 11 Menu OPTS the advanced options 18 5 11 1 Overview of the advanced options 18 5 11 2 Changing an option 19 5 11 3 OPTS INVERT BOARD 19 5 1...

Page 3: ...le televisions loudspeakers mobile and cordless telephones WiFi devices etc Do not open the device under any circumstances It does not contain any serviceable parts In the event of malfunction contact...

Page 4: ...he event of a complaint please promptly contact the dealer where you obtained the product 2 First steps 2 1 Device description The chessboard automatically detects the chess figures Simply set the fig...

Page 5: ...ke the AC adaptor and insert the small connector on the end of the cable into the right hand socket on the rear of the computer unit 2 Take the connecting cable The connectors at the ends are both the...

Page 6: ...r the beep has sounded The right hand side of the display shows the following The word Deutsch a flashing arrow symbol To select German Confirm with GREEN To choose another language 1 Press the down a...

Page 7: ...begin a game against the computer Level 0 is preset If you would like to select another level please see 5 4 If you would like the computer to play white press GREEN twice see also 5 2 Note When you b...

Page 8: ...The computer displays its move at the bottom left of the display Example The red LEDs on the chessboard flash simultaneously in order to show the start and target squares After you have carried out t...

Page 9: ...Example move the white bishop from h4 to g5 3 5 2 Undoing additional moves or a sequence of moves You can also take back additional moves or a longer sequence of moves If you wish to undo a longer seq...

Page 10: ...u wish to delete all previous data 1 Disconnect the device from the power supply 2 Keep RED pressed and reconnect the device to the power supply 3 Keep RED pressed until the start screen appears for m...

Page 11: ...black In the normal fun and easy levels see chapter 5 4 for descriptions of the levels and how to select them the current elapsed time is shown In the blitz tournament and user levels the clock count...

Page 12: ...pponent can achieve checkmate in 4 moves In the centre of the second row the computer displays the duration of time it needed to calculate the best rated move Note the meaning of the colon and semi co...

Page 13: ...f the special functions menu The special functions menu is accessed by pressing GREEN from one of the info screens see chapter 0 The menu comprises 12 functions which are shown in the first four rows...

Page 14: ...offers seven different levels of play Normal blitz fun easy tournament user and find mate The following section describes how to choose a level The levels are then described 5 4 2 Selecting a playing...

Page 15: ...been activated in the options See also 5 11 5 5 4 6 Easy level 0 8 The computer plays at a reduced skill level in order to provide less experienced players with practical experience The computer cease...

Page 16: ...ent parameters A can be seen before each parameter The flashing is the cursor Move the cursor using the arrow buttons Move the cursor to the left hand parameter in the second row This is the number of...

Page 17: ...ches for the quickest way to achieve checkmate from the given position It only moves if it has found a possibility of achieving checkmate 5 5 Menu NEXTB to be shown an alternative move With NEXTB next...

Page 18: ...in two player mode To leave two player mode either select 2PLAY once more or give the MOVE instruction 5 10 Menu AUTO the computer plays against itself In this mode the computer assumes both roles and...

Page 19: ...r this function is not necessary at the start of a game The computer automatically detects whether white or black is playing from the front that is to say whether the board is inverted or not 5 11 4 O...

Page 20: ...r features opening libraries containing standard openings The computer is supplied with two pre installed libraries You can also install a third library via USB see chapter 6 Note Because the opening...

Page 21: ...you would like to cancel and return to the same situation as you were in before you pressed SETUP Press RED You can now play from this position Make your move or instruct the computer to make a move s...

Page 22: ...rrent position To switch between the two halves of the chessboard press the up arrow or down arrow This function can help you examine the position of the figures on the chessboard if you are unsure Pr...

Page 23: ...mpany or your municipal administration 8 Warranty servicing and import Details of warranty conditions warranty handling and other service information can be found on the warranty card that is included...

Page 24: ...ted against the effects of electrostatic charges strong electromagnetic radiation or other electrical interference as malfunctioning as a result of these conditions is not critical Modification of spe...

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