7. Rotating Objects
8. View Options
Rotating a model works in a similar
way to moving a model. Simply
select the model
you want to work
with, and use the X/Y/Z +/- buttons
to rotate the model by your specified
degrees.
The
View
option allows you to
manipulate various views and models.
On the top row from left to right:
50% Alpha-Blending
toggle.
This
will allow you to see through
the
objects in the scene to see the
geometry
.
Show Slice Preview on Scene.
After slicing
,
this toggles
on/off the
view of the 3D view of
the current
slice layer as selected
by the
horizontal scrollbar.
Show Console
. This toggle button shows or hides the debug window.
This window
is used for debugging purposes.
On the bottom row from left to right
are tools to change the way the objects
appear on the screen:
Show objects with a bounding box
Show objects with an outline
Show selected objects in a different color
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