MultiScree
∂
Channel
Loading a Graphic
New graphics can be loaded into your MultiScreen Channel unit’s graphics
library from CD-ROM, a USB flash disk or from a digital camera* via a USB
cable. Note that graphics must in one of the following file formats in order to be
loaded into the MultiScreen Channel unit :- JPG, PNG, GIF, TIF or BMP.
(*
Before a particular digital camera can be used with the system, a once-off
initialisation procedure should be performed, as described in the chapter called
Digital Camera Initialisation
.
)
[a]
To load graphics, firstly either select an existing category that you want to
load them into from the graphics category selector on the Graphics Manager
screen, as described on the previous page. Next, click on the
Load
button.
A screen similar to the following will appear :-
Preview
Sub
Folder
Selected
Graphic
Close
Folder
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