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21
•
T h e G u a rd i a n s y s t e m
will only alert you to the
boundar y of your play
space. It cannot prevent
you from moving out of your
play space. For example, it
will not prevent you from
running into or contacting a
wall, or falling through a door or window or down
a stairwell. Take particular care to make sure that
there are no hazardous areas (stairwells, windows,
etc.) or objects immediately outside your play
space that you might encounter if you do not react
quickly enough to the Guardian system.
•
The Guardian system does
not identify a boundary
over the top of your play
space, so take special
care to identify that the
area overhead is clear of
potential hazards like light
fixtures and ceiling fans. It
will also not alert you to floor hazards, so follow the
instructions for a safe floor surface in this Guide
•
The Guardian system does not identify everything
in your play space, and will not alert you to items
on furniture, like lamps, or other people or pets
that may enter your play space after you have
donned your headset.
•
Follow all on screen notifications for redefining
the boundaries of your play space or the proper
operation of the Guardian system if prompted
to do so.
•
Moving at high speeds may not permit you to
react in time to stay in your play space, even if
the Guardian system alerts you, so make sure
you move slowly enough to react to any Guardian
system alerts.
•
The Guardian system may not work properly if your
headset is dropped or damaged. Inspect your
headset before use, and contact Oculus Support
if the Guardian system is not working properly.
•
You can get more information about the Guardian
system at support.oculus.com/guardian.
•
Passthrough Camera. Your headset is equipped
with a “passthrough” camera feature which uses
a camera to display your physical surroundings
on your headset screen. The passthrough camera
feature when enabled is designed to alert you if you
go outside of your defined play space and display
your physical world. It is also used to define or