if
(&B1_POPUP
>
0)
{
&B1_ACTION
=
1
}
}
//
Declaracion
del
impulso
1
selenoide
Var
9024,
NAME
SLND_B1,
STATIC,
LINK
IOCARD_OUT,
DEVICE
9
OUTPUT
139
//
Declaracion
del
impulso
2
selenoide
VAR
9025,
NAME
SLND_B12,
STATIC,
LINK
IOCARD_OUT,
DEVICE
9
OUTPUT
155
//
Reseteo
de
todas
las
variables
del
Breaker
VAR
9026,
NAME
RESET_B1,
STATIC
{
&SLND_B1
=
1
&SLND_B12
=
1
&B1_ACTION
=
0
&RESET_B1
=
0
&B1_POPUP
=
0
}
//
Desencadenante
de
la
accion
que
activa
el
breaker
HA
‐
1
VAR
9027,
NAME
B1_ACTION,
STATIC
{
if
(&B1_ACTION
>
0)
{
&SLND_B1
=
0
&SLND_B12
=
0
&RESET_B1
=
DELAY
1
50
}
}
//
Switch
a
mapear
con
prosim
VAR
9028,
NAME
P_B1,
STATIC,
LINK
IOCARD_SW,
DEVICE
9
INPUT
0
//
‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐
//
BREAKERS
CIRCUIT.
File
2.
Row
1.
//
‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐
//
Variable
Mapeada
en
ProSim.
Desde
esta
variable
se
lanzara
//
la
accion
para
que
salte
el
breaker
VAR
9095,
NAME
H1_POPUP,
STATIC
{
if
(&H1_POPUP
>
0)
{
&H1_ACTION
=
1
}