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Welcome Letter Rev 6 

Wiring the I/O Card Chain

 

Each I/O card (and the controller card) gets wired to power and ground.  These DC connections 

connect the green power connectors on the card to the console power distribution (not 

normally provided).   

 

NEVER

 attempt to power up a console until all I/O card power connections have 

been completely connected. 

 

On the controller card, there are only two connection points (polarity is silkscreened on the 

card).   

 

For IO64-LED cards (green PCB): 

On the I/O cards, there are four power terminals: VP/VPF/VN/VN.  The two VN terminals 

are linked and therefore interchangeable 

ground/common wires.  The VP terminal is a fused feed 

(in other words, the power goes through an on-board 

fuse before being sent out the drivers; this is good for 

almost every card in the console).  The VPF terminal 

bypasses the internal fuse (past fuse) and allows larger 

amounts of current to surge quickly without risking an 

intermittent polyfused trip.  In other words, connecting 

positive voltage to the VP terminal uses the internal fuse, and connecting it to VPF 

bypasses the internal fuse.  One or the other should be used, not both. 

 

Tip: If a unit rank cuts in and out when being played with lots of 

unification and coupling, it is probably tripping the internal polyfuse.  Any 

time an internal polyfuse trips, an LED illuminates in the upper left corner 

of the card to indicate that it had tripped.  The LED remains illuminated 

even after the fuse resets itself.  Be aware the polyfuse self-reset can 

take a few seconds to complete. 

 

 
 

Fusing Requirements 

 

We suggest fusing the positive side of each I/O card with a glass fuse.  These fuses exist 

only protect against an otherwise catastrophic short circuit, such as a solder blob on the 

card, reversed polarity, component meltdown, etc.  The negative wires to the cards 

should never be fused. 

Summary of Contents for Instrument Control System

Page 1: ...t before even starting to build chamber panels this will provide all the knowledge you need to work in the chambers You will not have a programming cable per se with this control system The controller...

Page 2: ...controller is card 1 next card is card 2 etc Any time you need to make a new row simply use the Extender Card Kits with the cables provided The cables look like off the shelf Ethernet cables they re...

Page 3: ...slips this makes the control system extremely frustrating to use Separate additional pistons can be integrated into piston slips such as Mem Up Mem Dn Track Up Track Dn Transpose Transpose or any com...

Page 4: ...ypasses the internal fuse past fuse and allows larger amounts of current to surge quickly without risking an intermittent polyfused trip In other words connecting positive voltage to the VP terminal u...

Page 5: ...cards red or black PCB These cards have internal fusing and the power connector simply has two positive terminals and two negative terminals We suggest connecting an AWG14 wire to each terminal and ta...

Page 6: ...tch mode power supplies don t come up or go down very nicely at power up and power off and it is possible that odd behavior can occur stops moving for no reason etc This is not specific to Opus Two an...

Page 7: ...y are connected or not This means controllers can be freely unplugged from the PipeBus line and plugged back in as needed Many people use cat 5 cat 6 cable or even microphone cable for this The wire p...

Page 8: ...t which button puts the up down into transposer mode That wire should be connected to the transpose button 3 Once the transpose button is squared away hold down track and press up The track should inc...

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