22
Chapter
3 Switching 3D
Video
When two different types of video for the left eye (L channel) and right eye (R channel) are monitored in the overlay state,
adjustment is made for allowing the left eye and right eye to view the L-channel video and R-channel video, respectively,
for example, wearing 3D glasses. This adjustment enables the brain to recognize the images on video as stereoscopic
images.
When the parallax (distance between left and right eyes) is virtually increased, a 3D appearance and a sense of depth are
enhanced.
When 3D video is used as the input source to this unit, two input connectors are paired to input one video for the left eye
and the other for the right eye.
Example Connections with 3D Camera
This section shows examples of systems in which this unit
and 3D camera are connected to create 3D video using
each input video for the L and R channels.
The following are three system examples:
System for displaying the program output and multi-view
•
output of this unit on a single monitor (simultaneous
display of L and R channels)
System for individually displaying the program output
•
and multi-view output on different monitors (use of SIDE
BY SIDE signal)
System for using video from four cameras as the input
•
sources to two units of AG-HMX100P/HMX100E
NOTE
The 3D video production systems shown below cannot
•
perform preview output. AUX output can be used only for
input source check. Of the video switching effects, only cut
can be executed.
When [3DFORMAT] is set to [1080/23PsF] in 3D mode,
•
this unit cannot be synchronized with an external signal
generator.
Chapter 3
Switching 3D Video
System for Monitoring Program Output as L channel and Multi-view Output
as R Channel (Simultaneous Display of L and R Channels)
SDI input 1 and SDI input 2 are paired to be used as
L-channel and R-channel input sources, respectively.
SDI input 3 and SDI input 4 are paired to be used as
L-channel and R-channel input sources, respectively.
Program output and multi-view output are paired to be
used as L-channel and R-channel outputs.
3D mode is set to [MODE1] (
page 25).
L
R
SDI IN 1
L
R
L
R
SDI IN 2
SDI IN 3
SDI IN 4
SDI OUT MULTI VIEW
ADV-REF
DVI-D OUT PGM
DVI-D OUT
MULTI VIEW
SDI OUT PGM
AG-HMX100P/HMX100E
SDI output
SDI (video and
audio) input
DVI-D output
Advanced reference signal*
1
Professional-use
3D-integrated camera
Professional-use camera
Professional-use
camera
Termination
L-channel side
R-channel
side
Professional-use
3D monitor
Professional-use
projector
Professional-use
projector
Loop-
through
Program output
Multi-view output
Program output
Multi-view output
*
1
Advanced reference signal need not necessarily be connected.