Using Play List: Overwrite Editing of Play Lists
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Overwrite Editing of Play Lists
When an event is registered, an event can be overwritten on video and audio, or on EXTRA track. Overwrite editing is performed
by specifying the IN and OUT points of the event that will be overwritten (recorder side) and the event that will overwrite it (player
side). Switching channels and audio level adjustments are available in an overwrite edit.
◆
NOTE:
This edit function uses the play list as a recorder. In the overwrite mode, press the INSERT button and locate video and audio for overwriting from
clips that match the play list format. Using selected audio and video as a source/player, register IN and OUT points on both the recorder and
source/player.
Set the overwrite mode from the menu.
1
Press the MENU button and use the cursor buttons
to choose [SETTING] – [INSERT MODE].
2
Press the SET button, choose [OVERWRITE] and
press the SET button.
◆
NOTE:
• The insert edit mode is the default setting.
• Activating auto entry will automatically register the OUT point (R
OUT) registered in the play list as the IN point (R IN) of the next
event.
1. Press the MENU button and use the cursor buttons to choose
[SETTING] – [AUTO ENTRY].
2. Press the SET button, choose [ON] and press the SET button.
• Use the overwrite edit mode with REPLACE TC enabled.
If REPLACE TC is disabled, the time code value of the play list will
take on the value of the time code of the overwriting event with the
result that the registered time code will differ from time code after
registration.
Preparing for Event Overwriting
R IN
VIDEO
AUDIO
1
2
34
EXTRA
1
2
34
R OUT
Video of event 2 overwrites
video of event 1
R IN
VIDEO
AUDIO
1
2
34
EXTRA
1
2
34
R OUT
R IN
P IN
VIDEO
AUDIO
1
2
34
EXTRA
1
2
34
R OUT
Audio of event 2 overwrites
audio of event 1
2
2
Source
2
1
1
1
1
1
1
R IN
VIDEO
AUDIO
1
2
34
EXTRA
1
2
34
R OUT
Audio and video of event 2 overwrites
audio and video of event 1
Events that are overwritten (recorder)
IN point:
R IN
OUT point: R OUT
Overwrite events (source/player)
IN point:
P IN
OUT point: P OUT
2
2
1
1
2
2
Engaging Overwrite Mode