46
1. Basic operations
1-10-1. Memory registration and recall items
Applicable bus
Material selection
Transition
Pattern
Menu
BKGD
PGM/A bus
PST/B bus
Fader amount
Wipe direction
BKGD patterns
(MIX, WIPE)
Background
Color Background
Key
Key Fill bus
Key Source bus
Fader amount
Wipe direction
KEY patterns
(MIX, WIPE)
Key
Chroma Key
PinP1
PinP1 bus
PinP1 ON/OFF
PinP1
PinP2
PinP2 bus
PinP2 ON/OFF
PinP2
1-10-2. Storing the settings in the memory (Store)
Images and operations to be registered can be set and then registered in the memories.
4
INS
MENU
INPUT
VMEM
BKGD
PATT
KEY
PATT
TAKE
ENTER
�
/
+
PAGE
PLAY
REC
STOP
XPT
DSBL
<
CLIP 1
STILL 1
MEMORY / WIPE PATTERN / 10 KEY
<<
TRIM OFF
>>
CLIP 2
STILL 2
REV
TRIM OUT
TRIM IN
9
PASTE
6
MOD
3
REV
C
UNDO
8
COPY
5
DEL
2
>
.
>>
7
NEW
1
<
0/10
<<
STORE
RE
CALL
EDIT
DEL
SHOT
MEM
EVENT
MEM
PLUGIN
MEM1
PLUGIN
MEM2
>
1
Using the unit, set the images or operations to be kept
in the memory.
To register event memory, refer to “
w
Creating a new
timeline” in “1-10-9. Editing event memory timelines”.
2
Press the [SHOT MEM] or [EVENT MEM] button of the
memory in which the images or operations are to be
registered.
Depending on the operation that was performed last,
the [STORE] button, [RECALL] button, [DEL] button or
[EDIT] button lights.
3
Select the bus (BKGD, KEY, PinP1 or PinP2) to be
registered in the memory.
From the Shot Memory menu (or Event Memory menu),
select the Store Select sub menu, and then select “On”.
Refer to “1-10-1. Memory registration and recall
items” and “1-10-6. Selecting the buses whose
settings are to be registered and or played back”.
4
When registering the BKGD (PGM/A or PST/B bus),
KEY bus, PinP1 bus or PinP2 bus, set whether the
“Material selection” item is to be stored.
From the Shot Memory menu (or Event Memory menu),
select the XPT Disable sub menu, and then select “Off”.
Refer to “1-10-1. Memory registration and recall
items” and “1-10-7. Registering the material selection
items”.
5
Press the [STORE] button.
The [STORE] button indicator lights up, and the
operations of other memory buttons — [EVENT MEM]
(or [SHOT MEM]), [PLUGIN MEM1] and
[PLUGIN MEM2] — no longer take effect.
6
Press the
P
button, and press the number key (1 to
10) corresponding to the page number.
7
Hold down (for 2 seconds or so) the number key (1 to
10) corresponding to the number of the memory to be
registered.
When the registration is completed, the number key
corresponding to the memory number lights in green.
The number keys whose indicators are lit in green
have memories already registered in them. Delete the
memory corresponding to the number key concerned,
and register the new memory.
8
Repeat the above steps to register other kinds of
settings in the memories.