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Chapter 5 Basic Operations — Memory
Memory
The unit has the following memory functions to store setting data.
f
f
f
f
f
f
Preset memory of background wipe (page 40)
Shot memory
The background transition pattern, Resizer size, border width, and other video effects can be registered in the memory and recalled.
This is called shot memory, and a single memory is called a register memory.
By setting effect dissolve, it is possible to ensure a smooth change of the switching from the current images to the images or operations registered in the
shot memory.
@
@
NOTE
t
The number of memories that can be registered in the shot memory is 81 (9 pages
×
9).
t
Operate the shot memory on the Menu Panel or the multi-selection panel.
For details on operating the multi-selection panel, refer to “Shot memory menu”.
Registering register memories of the shot memory
Register the current image effect settings in the register memory.
1
Select the <MEM> button
→
[SHOT MEMORY]
→
[Register] tab.
2
Select an item in [ME1]/[ME2]/[DSK]/[AUX] in the [Store Select] column.
[ON]
Made the target for registering.
[OFF]
Not made the target for registering.
3
Select [Store] in the [Register] column.
f
The [Store] screen is displayed.
[CBGD], [XPT]
[CBGD]: Set to [On] to make the color background setting information the target of registering.
[XPT]: Set to [On] to make the crosspoint information the target of registering.
[Page]
Switches pages.
[ALL]: All registered memories are displayed.
[1-X] - [9-X]: The registered memories on each page are displayed.
[Sort]
The registered memory display is sorted by memory name ([Name
+
]/[Name
−
]), date ([Date
+
]/[Date
−
]), or memory
number ([No
+
]/[No
−
]), in either ascending order (
+
) or descending order (
−
).
[View]
Select the display mode.
[List]: Registered memories are displayed in a list.
[Icon]: Registered memories are displayed as icons.
[Store]
Closes the [Store] screen after registering the target.
[Cancel]
Closes the [Store] screen without registering the target.
@
@
NOTE
t
A registered register memory can be overwritten.
Recalling register memories of the shot memory (playback)
Recall the image effect settings registered in the register memory.
1
Select the <MEM> button
→
[SHOT MEMORY]
→
[Register] tab.
2
Select an item in [ME1]/[ME2]/[DSK]/[AUX] in the [Recall Select] column.
[ON]
Made the target for playing back.
[OFF]
Not made the target for playing back.
3
Select [Recall] in the [Register] column.
f
The [Recall] screen is displayed.
Summary of Contents for Live Production Suite Series
Page 5: ...Please read this chapter and check the accessories before use Chapter 1 Overview ...
Page 11: ...This chapter describes installation and connection Chapter 2 Installation and Connection ...
Page 50: ...This chapter describes menu operations Chapter 5 Basic Operations ...
Page 113: ...This chapter describes the configuration of operations Chapter 7 Configuring Operations ...
Page 122: ...This chapter describes how to operate system menus Chapter 8 System Menu ...
Page 136: ...This chapter describes plug in functions Chapter 9 External Interfaces ...
Page 140: ... 140 Chapter 10 Specifications Dimensions Dimensions of the XPT Unit AV LSX10 Unit mm inch ...
Page 141: ... 141 Chapter 10 Specifications Dimensions Dimensions of the ME Unit AV LSM10 Unit mm inch ...
Page 153: ...This chapter describes the setting menu table and terms Chapter 11 Appendix ...
Page 176: ...Web Site https www panasonic com Panasonic Corporation 2020 ...