E
NGLISH
5
Before using the 3D Eyewear, ensure no breakable
objects surrounding the user to avoid any accidental
damage or injury.
Remove the 3D Eyewear before moving around to
avoid falling or accidental injury.
Use the 3D Eyewear only for the intended purpose
and nothing else.
Do not use if the 3D Eyewear is physically
damaged.
Stop using the 3D Eyewear immediately if a
malfunction or fault occurs.
Stop using the 3D Eyewear immediately if you
experience any redness, pain, or skin irritation
around the nose or temples.
In rare cases, the materials used in the 3D Eyewear
may cause an allergic reaction.
Using Precautions
Do not drop or bend the 3D Eyewear.
Do not apply pressure to or scratch the surface of
the liquid crystal shutter of the 3D Eyewear.
Do not use devices (such as mobile phones
or personal transceivers) that emit strong
electromagnetic waves near the 3D Eyewear as this
may cause the 3D Eyewear to malfunction.
Do not use 3D Eyewear outside the speci
fi
ed usage
temperature range (
page 14).
If the room is lit by
fl
uorescent lights (50 Hz) and
light appears to
fl
icker when using the 3D Eyewear,
switch off the
fl
uorescent light.
3D content will not be correctly visible if the
3D Eyewear is worn upside down or back-to-front.
Do not wear the 3D Eyewear when watching
anything other than 3D images. Other kinds of
displays (such as computer screens, digital clocks,
or calculators etc.) may be dif
fi
cult to see while
wearing the 3D Eyewear.
(continued overleaf)
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Summary of Contents for TY-ER3D4ME
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