background image

 

- 10 - 

how many

3 for now

chances to get 2 

free games. 

4.  super power

within a circle of 100 plays 

how many (1 for now) chances to get 
super claw strength. 

5.  A circle of super card is fixed at 100 

plays. Therefore the setup range of this 
sub menu is always between 0~50. 

== PAY AT LOSS == 
 

0 tickets 

=== PAY AT WIN === 
 

0 tickets 

=== Tickets payout === 

1. 

PAY AT LOSS

tickets out upon loss 

0~10 

2. 

PAY AT WIN

tickets out upon winning 

0~50

 

 

Main menu3  Page 

Sub menu displays 

Explanation 

== COIL POWER== 
retaining 

16 

pick up 

40 

=== Coil power

VR1 & VR2

setting === 

1. 

retaining

VR2 power

10~45V 

2. 

pick up

VR1 power

10~45V 

3.  Bigger is the value, stronger is the 

power.

 

CLAW 

SETTING 

 

=== COIL SKILL === 
dropping skill  10 
super clip 

0 % 

=== Dropping skill & full power rate === 

1. 

dropping skill

power breaking between 

VR1 & VR2

0~20. Set to 0 stands for no 

power breaking. Bigger is the value, 
longer is the breaking time. 

2. 

super clip

how often the full power will 

be sent

0~ 50 %. If set to 0, VR1 is the 

only claw power during catching. 

※ 

Claw strength setup instruction: 

a.  Press

K1

to select main menu #3

“CLAW SETTING”. Press

K2

to enter into the 

sub menu. LCM will show screen to adjust claw strength. Press

K5

to VR1 & VR2 

setting

 

b.  VR2

retaining

the cursor is stopping on VR2. Press

K3

to increase the value. 

Press

K4

to decrease the value. Press

DROP

push button to close the claw. The 

voltage change of VR2 will alternatively act with the “dropping skill”. Press

DROP

push button again to open the claw or press

K5

to save the new value and the 

cursor will jump to VR1 setting. 

c.  VR1

pick up

the cursor is stopping on VR1. Press

K3

to increase the value. Press

K4

to decrease the value. Press

DROP

push button to close the claw. The 

voltage change of VR1 will alternatively act with the “dropping skill”. Press

DROP

push button again to open the claw or press

K5

to save the new value and the 

Summary of Contents for WMH-288B1 TV

Page 1: ......

Page 2: ...B fixed at 30V C fixed at 25V D VR2 setting The playfield is divided in 3 areas OUTER AREA CENTER AREA INNER AREA EXIT The claw strength auto adjustment percentage depending on the dropping area DIP S...

Page 3: ...TOP BOTTOM 50 25 25 DIP SW2 PIN3 set to ON LARGE SIZE claw strength changes sketch INNER AREA claw strength changes sketch TOP BOTTOM 75 25 CENTER AREA claw strength changes sketch TOP BOTTOM 15 65 2...

Page 4: ...to send full claw strength And the calculation is on random basis so the games are more dynamic 5 All recorded data during game plays are safe even after power is off 6 Super power can be sent just o...

Page 5: ...game begins NO OFF YES ON Keep CREDIT after power off NO OFF YES Claws will not close ON DEMO every 5 minutes NO OFF YES ON Super Care Feature NO OFF LCM DIP SW2 1 2 3 4 5 6 7 8 YES ON Send full power...

Page 6: ...ithout when full power is sent and no prize is won the credit will not be deducted until a prize is won The next following game will send regular claw strength 2 PLAY TILL WIN MODE 1 In every game pla...

Page 7: ...lect push K2 to switch to different sub menus Press K5 to enter into the selected sub menu 3 Adjust the setup values with K3 to add 1 to the value or press K4 to deduct 1 to the value Holding the push...

Page 8: ...tal in xxxxxx Coin2 total in xxxxxx Coin3 total in xxxxxx Coin4 total in xxxxxx 2 MACHINE SETTING K1 Change Menu K2 Sub Menu K5 Quit 3 CLAW SETTING K1 Change Menu K2 Sub Menu K5 Quit 4 PERCENTAGE SETT...

Page 9: ...total in 0 Coin mech 3 total coins inserted Coin mech 4 total coins inserted 3 Total game 0 Total test 0 Total number of games played Total number of free games plays games for test 4 Total catches ou...

Page 10: ...TIME unit seconds 10 99 2 0 9 not available 3 TILT S SENSIBILITY smaller is the number higher is the sensibility 1 10 4 0 not available 4 ATTRACT MUSIC on 3 minute off 10 minute Demo music time setti...

Page 11: ...igger is the value longer is the breaking time 2 super clip how often the full power will be sent 0 50 If set to 0 VR1 is the only claw power during catching Claw strength setup instruction a Press K1...

Page 12: ...the value set to dropping skill wider is the opening of the claw during dropping skill Press DROP push button again to open the claw or press K5 to save the new value and the cursor will jump to Supe...

Page 13: ...n order to make the game more dynamic the software has a random generator so consequently this strong strength will be sent around game no 23 5 in other words 18 28 The random number already picked wi...

Page 14: ...eration instruction 3 How to operate the push buttons K1 quit from TEST mode K4 switch to other test item K5 enter into test items or quit test item 4 TEST ITEMS ITEM TEST DESCRIPTION 01 TEST DISPLAY...

Page 15: ...u are in GANTRY TEST mode 3 GANTRY TEST Joystick or push buttons operation TEST items Display showing Forward Gantry moving forward F Backward Gantry moving backward b Left Gantry moving left L Right...

Page 16: ...15 94 Ticket out meter breakdown 95 COIN3 or ball dispenser meter breakdown 96 COIN4 or capsule dispenser meter breakdown...

Page 17: ...16 WMH 288B1TV wiring diagram 1 JP18 1 JP17 1 JP9 1 JP8 1 JP5 1 JP16 1 JP19 1 JP7 1 JP6 1 JP20 JP3 JP23 JP21 JP15 JP4 JP12 JP11 JP2 1 1 1 1 1 1 1 1 JP1 RL7 RL8 RL4 RL5 RL1 RL2 RL6 U43 MUS ROM U31 MAIN...

Page 18: ...D 2 Green 2 pin D0 3 Green 24V input 3 Yellow 3 pin D1 4 Green 24V input 4 Orange 4 pin D2 5 Grey 48V input 5 Red 5 pin D3 6 48V input 6 Brown 6 pin D4 7 JP11 color Connector 8 Blue Connected to super...

Page 19: ...light 13 Yw Bk 14 14 Gn Rd 15 Be Oe JP21 color Connector 16 Pe Yw Connected to LCM W041158 1 to 1 1 2 JP6 color Connector 3 1 Black GND 4 2 White Coin mech1 COIN signal 5 3 Green Coin mech1 inhibit s...

Page 20: ...19 signal 2 12V input 8 Coin mech4 inhibit signal 3 Red 5V input 9 4 Red 5V input 10 GND 5 5V input 6 Black GND 7 Black GND 8 GND...

Page 21: ...Brown Connected to LCM W041158 1 to 12 12 13 Reserved JP16 color Connector 1 Black JP9 color Connector 2 Brown 1 3 Red 2 4 Orange 3 5 Yellow 4 6 Green 5 7 Blue 6 8 Purple 7 9 8 10 9 11 10 12 11 13 Rd...

Page 22: ...meter Reserved 5 Red Left right motor 6 6 Left right motor limit switch sensor signal 7 7 Rd Bk Left right motor 8 8 F B motor limit switch sensor signal 9 Orange Up down motor 10 Be Pe SW COM point...

Page 23: ...late P015 5 Fixed Bearing S004 6 Propeller Shaft S014 7 8 Fixed Shaft S013 9 Black Cog S007 10 Bearing Stand P007 11 Bearing S001 12 Motor Fixing Stand P006 13 Motor Shaft pinion S016 14 Front Back Mo...

Page 24: ...Wheel S005 8 Control plate for claw P009 10 Middle Motor iron plate P001 11 12 Bearing S001 13 Middle Bearing Stand P003 14 15 Black Cog S007 16 23 Motor Fixing Stand P006 17 Conduit S015 18 Up Down S...

Page 25: ...24 FUSE SPECIFICATION FOR AC POWER AT CRANES FUSE AT MAIN POWER FOR CRANE MACHINE FUSE SPECIFICATION 20mm 10A 250V FOR REFRIGERATION CRANES FUSE SPECIFICATION 20mm 15A 250V...

Page 26: ...25 FUSE SPECIFICATION FOR AC POWER AT CRANES FUSE AT AC YELLOW STRIP FUSE SPECIFICATION 20mm 10A 250V...

Reviews: