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3. Configure the Operator oscillators:

1. 

Switch to DFM mode now by switching play modes until all three LEDs pulsate.

2. 

Turn DOSC1 in the mixer all the way up, DOSC2 and DOSC3 all the way down.

3. 

Change the waveforms of DOSC1, DOSC2, and DOSC3 to sines.

4. 

Switch Frequency Ratio (Tune) of DOSC1 to 1, Ratio of DOSC2 to 2, and Ratio of
DOSC3 to 16.

5. 

Switch Octave settings for all DOSC to 0.

6. 

Switch Finetune of DOSC1 to 0, Finetune of DOSC2 to 5. and Finetune of DOSC3 to
-3.

4. Tune the timbre:

1. 

Turn the FILTER CUTOFF all the way up, RESONANCE at a quarter or less. L2 or L4.

2. 

Now when you play sounds you should be hearing a nice polyphonic sinewave.

3. 

Press the endless encoder below the left screen and choose the option DFM
Algorithm at the end of the list.

4. 

Choose the “Subtle” algorithm.

5. 

Now turn up the DOSC2 mixer. You will hear the sound change.

6. 

Mix in DOSC3 and you should be hearing a glass e-piano.

Now you’re ready to experiment and get to know this form of synthesis. First, without
touching any other settings, try out the DFM algorithms to see how di

erent they sound.

Then try di

erent Ratios on the oscillators, see how changing the envelopes changes the

timbre.

Additional sound design tips

Medusa supports 5 LFOs that you can use to create very rich motion within digital FM
patches, including further frequency modulation. This can be used both as subtle
vibrato/tremolo e

ect, as well as more drastic timbre changes if you think of your

LFOs as additional FM operators (which can also a

ect each other!);

Medusa’s analog filter is a rare occurrence in digital FM synthesizers, you can use it to
your advantage;
Medusa’s EG1 to EG3 are used as Operator envelopes in DFM Play Mode but unlike
the AMP envelope you can turn them o

 - you can use this creatively. Note that you

can still assign those envelopes to arbitrary Targets and control the levels of such
modulation using the Amount knob, this will not interfere with the DFM functionality;

Summary of Contents for Medusa

Page 1: ...Medusa 4 0 Manual Addendum ...

Page 2: ... terms The sound engine supports the following digital FM Algorithms Chain Double Mod Symmetry Subtle SURGE Operator levels are shaped by Envelopes 1 3 as well as the Mixer values for digital oscillators 1 3 If you have trouble getting any sound out note the following in the first two DFM Algorithms only Operator 1 produces sound while the other Operators serve as Modulators So if you turn off Enve...

Page 3: ...h from scratch The included example DFM preset pack leaves the last three preset rows for your own use They are pre loaded with a decent initial patch that already utilizes three operators That being said it s good to at least once go through the procedure below to understand how the DFM mode operates 1 Let s reset everything we won t be using first 1 Turn all analog oscillators down in the mixer ...

Page 4: ...d be hearing a glass e piano Now you re ready to experiment and get to know this form of synthesis First without touching any other settings try out the DFM algorithms to see how different they sound Then try different Ratios on the oscillators see how changing the envelopes changes the timbre Additional sound design tips Medusa supports 5 LFOs that you can use to create very rich motion within digi...

Page 5: ...processing and linear anti aliasing expect some noise and phase distortion You can mask or highlight those timbres using Medusa s analog resonant filter They also pair well with external FX When using the lowest frequency ratios on your Operators Medusa s digital oscillators break down into beating artifacts When combined with the right DFM Algorithm and LFO combination this can produce unique oth...

Page 6: ...rrent pitch Better Channel per Voice mode Channel per voice mode selected in MIDI Channel In configuration is now specific to the current selected Play Mode in Mono mode it responds on CH1 in P1 mode it responds on CH1 CH3 in P2 mode it responds on CH1 CH6 in DFM mode it responds on CH1 CH6 In other words each channel is now truly per voice not per oscillator Incoming CC messages are now processed...

Page 7: ...average tempo seems fine Other fixes Fixed digital clicking at note start Improved analog AMP envelope release handling no clicking on release of the last held note Long note releases are no longer cut short when no notes are held When a second held note is released in Mono mode the first one returns with the last one s volume instead of full volume When a note is pressed when no voices are availa...

Page 8: ...ts might need adjustment CC64 used to control ENV2 AMOUNT now it controls the sustain pedal ENV 2 AMOUNT is now controlled by CC39 CC39 used to control GLIDE now it controls ENV 2 AMOUNT GLIDE is now controlled by CC5 Enjoy your refreshed instrument Polyend Team ...

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