COLLECTING CREATURE POWER DISCS
In each habitat there are spaces that hold Creature Power Discs. When
players finish their move on a Creature Power Disc space by exact count,
they collect the Creature Power Disc for that habitat. Players are allowed
to collect more than one Creature Power Disc from habitats.
Players can also collect Creature Power Discs
by finishing their move on Swipe spaces and
by spinning the Swipe space on the spinner.
Swipe spaces allow players to either take any
one Creature Power Disc from any other player,
or take any one Creature Power Disc from any
habitat on the game board.
COMBINING CREATURE POWER SUITS AND CREATURE POWER DISCS
Once a player has collected a Creature Power
Suit AND a Creature Power Disc from a habitat,
s/he can use the Power Path that begins in that
habitat. Power Paths are shortcuts to move
around the game board faster.
Players who have already collected their
Creature Power Suit AND a Creature Power Disc
from a habitat can use the Power Path in that
habitat whenever they reach it. When these players reach the Power Path
Space they can, at their option, use the Power Path shortcut. Using the
Power Path counts as one space. If a player reaches a Power Path Space
but does not have any moves left his/her turn is over; s/he may use the
Power Path space on his/her next turn. Players may only move on Power
Paths in one direction, starting on a Power Path Space and ending on
another space.
SPECIAL SPACES ON THE GAME BOARD:
Swipe – When players finish their move by exact count on
a Swipe space, they are allowed to either take any one
Creature Power Disc from any other player, or take any one
Creature Power Disc from any habitat on the game board.
Players who lose all of the Creature Power Discs from a habitat
are no longer able to use the Power Paths in that habitat.