31
rhythmizing the motivator-patterns
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MOT 1 RHYTHMIC EDIT Mode:PLAY Inst: 1
If the rhythmic of the motivator has not been changed yet and the loop-length has been set to 16 even the
upper line exactly corresponds to the above shown diagram. The indicated figures - the 16 “Ones” - are -
connected with the 1-32 steps printed over the display - used for showing the momentary rhythm. In our
example each of the 16 steps is given out (loop-length 16). But one more information is hidden in this
indication: for each of the now activated steps a so-called “Instrument” 1-8 may be chosen. Eight instru-
ments can be determined in each motivator program. Each “instrument” contains a definition of the
MIDI-channel, the bank- and program-change and the volume. If you like to determine one or several
instruments before changing the rhythmic please look at the chapter “definition of motivator-instruments”.
The changing of the rhythmic is done with the first 32 white keys of the keyboard. They represent the 32
steps of the motivator-rhythm. According to that the corresponding figures are printed above the first 32
white keys. For a better orientation in this system the beats are divided into groups of 8, besides that every
4th beat has been emphasized optically. The raster for the input of the rhythmic from now on is called
“GRID”. In this Menu the cursor cannot be moved, it is fixed on the parameter “Mode” which indicates, in
which way the inputs done with the keyboard are processed. This parameter can be changed - as usually -
with the “+/-” - buttons. The following settings are possible:
desired action
parame ter operation/explanation
trying out the edited motivator-pattern
Play
As even we cannot do magic at all, you cannot play
another chord on the keyboard while the same keys
are used for the editing of the rhythms. So during
the editing you have to set the mode to “PLAY” if
you like to play some new notes into the
motivator-memory. Then the motivator works as if
the edit-mode wouldn´t have been called up at all.
Choosing an instrument to set its positions in
the “grid”
Inst
The first 8 white keys of the keyboard are used for
selecting one of the eight defined “instruments”
(Please read the chapter “Definition of
motivator-instruments” to check out how to make
the settings). The actually selected instrument is
shown at the bottom on the right of the display.
How to set the steps in the grid
Step
In this mode the positions of the notes are arranged
on a time-axis. Depending on the before set
resolution the current steps correspond to 8th, 12th,
16th, 24th, or 32th notes. Pressing down a key for
one time a step is switched off, doing that for a
second time it is switched on again.
Simultanuously the CYBER-6 notes the dynamic
of the pressed key and considers the now selected
instrument. If you like to choose another
instrument you can do that - without changing the
mode - by holding the “ENTER”-button presssed
down and playing one of the first 8 keys on the
keyboard (representing the 8 possible instruments).
Summary of Contents for CYBER-6
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Page 2: ...2...
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