background image

Grand Inquisitor card (stack 6)

Stack 7 action cards (11)

30 Caballeros (6 each in red, blue, yellow, brown, and green)

Preparation:

Before the first game, carefully remove the pieces from the cardboard frames. Setup 

El

Grande

as described in the rules for 

El Grande

, making the following changes: 

o Place France on the map in the proper geographical position (upper right corner)

and the three other new regions near the map as you choose.

o After the players' home and the King's regions have been drawn, draw two

more region cards and place two of the black Grand Inquisitor Caballeros in 
each of these regions.

o Draw another region card and place one of the Limit tables in that region; use

the 6 space table with 2 or 3 players and the 10 space table with 4 or 5 players.

o The Grand Inquisitor card is the sixth "stack" of action cards. It is treated

similarly to the King's card.

o Shuffle the remaining 11 new cards; they are the seventh action card stack.
o Turn one card face up from each stack.
o Each player takes 12 Caballeros of his color, places one on the scoring track, 2 in

his home region, and the rest in his court.

o Using the secret disk, the players each secretly choose a region, reveal them

simultaneously, and place 2 of their Caballeros in the region chosen. If the
King’s region is chosen, the 2 Caballeros remain in the court for that player.

o Place 1 Gold disc in America and 2 Wares discs in the Mediterranean.
o Place the Grand Inquisitor and the remaining Wares and Gold discs near the

board with the two mobile scoreboards from the basic game. These will be 
used during the game.

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7

Grand Inquisitor:

When a player chooses the Grand Inquisitor card, he may:

o Move the Grand Inquisitor to his court.
o Move up to 3 of his Caballeros from his court to region adjacent to the King's

region.

o Reposition 2 of the Grand Inquisitor’s Caballeros - not to/from the King's region.

The Grand Inquisitor stays in your court until it is moved by another player using a
specific special action. When the Grand Inquisitor is in your court during your turn:

o You may move 

one

additional Caballero from the provinces to your court or 

from your court to a region adjacent to the King's region.

o The Caballeros of the Grand Inquisitor are treated 

in every way 

as though they

were the color of your Caballeros, except that they cannot be moved to the 
provinces.

o You have additional duties relating to the Limit tables, described below.

Caballeros of the Grand Inquisitor:

If the Grand Inquisitor is not in any player’s court, his Caballeros belong to no player.
If a region is scored in such a situation, the Grand Inquisitor’s Caballeros count as
though they belong to an invisible player. For example, Valencia is  scored in a 5
player game with 3 red Caballeros, 2 black Caballeros, and 1 green Caballero. The
red player receives 5 points and the green player receives 2 points. The 3 points for
second place are lost as they were “won” by the Caballeros of the Grand Inquisitor.

Limit table:

o It limits (to the 6 or 10 spaces on the table) the number of Caballeros that are

counted when scoring the region.

o If there is a free space, a player moving a Caballero to that region places it on an

empty space. Otherwise, the player places it off the Limit table in that region.

o Three cards of the 7th stack allow players to move the Limit table. It can be

moved to any region except France or the King's region. Also, of course, it may
not be moved from the King's region. When it is moved to a region with more
Caballeros than empty spaces on the Limit table, the moving player decides 
which Caballeros get on the spaces. It must be filled completely, if possible.

o If through moving or repositioning, spaces on the Limit table become available

and there are Caballeros in that region not on the Limit table, all are moved
there if there is room. If not, the player who has the Grand Inquisitor decides 
which Caballeros are moved onto the Limit table. If no player has the Grand 
Inquisitor, the player who made the move that created the spaces decides.

o When moving Caballeros from the Castillo to a region with the Limit table, all

are put on the table if there is room. If not, the player with the Grand Inquisitor
decides which Caballeros go onto the table. If no player has the Grand Inquisitor
and there is not room for all Caballeros, the Caballeros are placed in the region
off the Limit table.

Summary of Contents for El Grande

Page 1: ...The aristocracy especially the Grandes the high aristocracy controlled events in Spain However the average aristocracy the Caballeros also enjoyed extensive powers All regions wanted to develop their own power and influence To this end the Castles Castillos played an important role Pronunciation Note In Spanish the ll is pronounced as a y Castillo Castiyo Caballero Cabayero OBJECT OF THE GAME In E...

Page 2: ...This reserve is known as the provinces Each player takes 2 of his initial Caballeros and places them next to his Grande in his home region Each player also places another Caballero on the first space of the success track The players put their remaining 7 Caballeros before them on the table These 7 Caballeros form the player s court which will grow and shrink throughout the game Secret disk Each pl...

Page 3: ...ce up on the table in a stack so only the top most is visible They are not returned to a player s hand They determine The turn order the player who played the card with the highest value takes his turn first then the player that played the second highest card etc The number of their Caballeros that they can move from the provinces to their courts Player turns The player who played the highest powe...

Page 4: ...ard and turning 5 new action cards face up The King card is turned face up at the start of each round and is never permanently discarded THE KING AND THE KING S REGION The region where the King stands is called the King s region The King s region has three meanings a Placing of Caballeros It determines which regions may receive Caballeros from the courts namely the regions adjacent to the King s R...

Page 5: ...ection Scoring of the Regions Move the Caballeros from the Castillo to the regions Turn the secret disks face up and move the Caballeros that were in the Castillo to the chosen regions Anyone who has chosen the King s region must return his Caballeros to his court Return the Castillo empty to its space Score the Regions So that no region is forgotten or counted twice move the round marker to the r...

Page 6: ... in this region Some action cards allow players to move their Grandes and thus change their home regions MOBILE SCOREBOARDS The two mobile scoreboards come into play via the action cards and are used to alter the value of a region GAME END The game ends after the third general scoring Whoever has progressed the furthest along the success track is the winner and has earned the title of El Grande En...

Page 7: ...astillo However Caballeros may only be removed from the Castillo during the general scoring D Sequence of Actions each card allows two actions a moving a number of Caballeros onto the game board and b the action described by the picture and text the special action The player decides which of the two actions to execute first An action may not be split Therefore all of one action must be completed b...

Page 8: ...ons except the King s and or into the Castillo Intrigue move any 3 foreign Caballeros on the board You can move up to 3 foreign Caballeros from any regions except the King s to any regions except the King s and or into the Castillo Intrigue move any 3 Caballeros on the board You can move any 3 Caballeros your own and or foreign from any regions except the King s to any regions except the King s an...

Page 9: ...eros in his court to the provinces The King returns Your fellow players each must send 3 Caballeros back to the provinces Each can take them from any regions and or from his court Each player starting with the player to the left of the player who played the special action and continuing clockwise around the table must send 3 of his own Caballeros back to the provinces The players may not take Caba...

Page 10: ...nger a 4 region and is not scored A mobile scoreboard showing 4 0 0 lies in Granada So Granada is now a 4 region and is scored The scoring follows the rules given in the section SCORE THE REGIONS Players also score the home bonuses and King s bonus if they apply Special Scoring all 5 regions are scored 2 cards This is carried out in the manner described above for the 4 regions The 5 regions are Ba...

Page 11: ...on is either executed or prevented The following are the special actions Mobile scoreboard place or move a mobile scoreboard 3 cards You may move a mobile scoreboard either onto the board for the first time or into a different region if it is already on the board A mobile scoreboard may also be placed at the Castillo A mobile scoreboard may not be moved into or out of the King s region The two mob...

Page 12: ...e a region on their secret disks and reveal them simultaneously Score all uniquely chosen regions according to the rules under SCORE THE REGIONS If a region is chosen by multiple players it is not scored ACTION CARDS IN THE 5 STACK The 5 stack has only one card the King card The following applies to the 5 card a player may move a maximum of 5 Caballeros from his court into regions adjacent to the ...

Page 13: ... place it somewhere on the board his choice at the beginning of his next turn Queen When a player has the queen in his court on his turn he may either move another Caballero to a region adjacent to the King from his court or move another Caballero from the provinces to his court Notes for the new special cards for the 6th stack Boycott The player may only select from regions available Some region ...

Page 14: ...are treated in every way as though they were the color of your Caballeros except that they cannot be moved to the provinces Caballeros of the Grand Inquisitor If the Grand Inquisitor is not in any player s court his Caballeros belong to no player If a region is scored in such a situation the Grand Inquisitor s Caballeros count as though they belong to an invisible player For example Valencia is sc...

Page 15: ...cks of action cards to the basic game The 7th stack is much like the 5th stack in that it contains just one card that is reused each round The 6th stack may contain as many as 19 cards or as few as 11 Play with those you prefer or vary the mix to add more spice to the game Remove the card for the 7th stack the Queen and court jester card from the cards provided with this expansion Shuffle the rema...

Page 16: ...s case the player may choose to perform the special action or to bypass it All players including the King and Intrigue players may move as many Caballeros from the provinces to their courts as indicated on their action cards At the end of the round all action cards are discarded from the game The King the Intrigue and the Caballero cards are returned to their positions next to the board The King Y...

Page 17: ... the Castillo 120 This does not include the Castillo 135 You must have exactly 2 Caballeros in the region You may be tied for first 145 You cannot choose the King s region or the Castillo for this special scoring 150 You can choose the Castillo or the King s region as well 170 Players may discuss their choices prior to setting their secret disks but any deals made are not binding To play The King ...

Page 18: ...vinces Scoring Regions o When scoring regions the new regions are scored as well They are scored after Valencia in the order France Ship America and the Mediterranean For example when scoring all 4 regions America and the Mediterranean would be scored in that order o When a player performs the special action Only the first places are counted the additional points for the Viceroy and Captain are no...

Page 19: ...r ra an ne ea an n 10 7 Grand Inquisitor When a player chooses the Grand Inquisitor card he may o Move the Grand Inquisitor to his court o Move up to 3 of his Caballeros from his court to region adjacent to the King s region o Reposition 2 of the Grand Inquisitor s Caballeros not to from the King s region The Grand Inquisitor stays in your court until it is moved by another player using a specific...

Page 20: ...r Wares but may resign to claim Gold as a free action If the Viceroy s space is empty when a player moves Caballeros to America the player may put one on the space The space may be empty while Caballeros are in America Also the Viceroy may leave America using the same rules as for Caballeros Gold and Wares o The cards of the 7th stack show how many Gold and Wares discs are placed in America or the...

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