37
Chapter 2 Modifying a Patch
Chapter 2
VeloCurve:
Linear, Exp1–2, Log1–2, Spline,
Loud1–2, Fix1–16
Selects how striking force will affect the volume.
Linear
:
This is the normal setting and most
natural correspondence between
velocity and volume change.
Exp1, Exp2
:
Compared to Linear, a wider volume
change will occur for stronger hits.
Log1, Log2
:
Compared to Linear, a wider volume
change will occur for softer hits.
Spline
:
Variation in striking force will produce
extreme change.
Loud1, Loud2
: Variation in striking force will produce
little change, and a constant volume
will be maintained.
Fix1–16
:
The sound will play at a fixed volume
regardless of how strongly you strike.
Fix1 will produce the lowest volume,
and Fix16 will produce the highest
volume.
fig.2-08.e
Edit Parameters Block Diagram
fig.2-09.e
Linear
Striking force
Loudness
Exp1
Exp2
Log2
Log1
Spline
Loud1
Loud2
Fix1
Fix16
Inst
Pad Level
Pitch
Decay
Color
Sweep
Pan
REVERB
MULTI-
EFFECTS
Reverb Send
MULTI-FX/LFO
OUTPUT
L R
FxOut Volume
Fx Rev Send
+
+
MasterVolume
Pad
D Beam
Ribbon
Sound
Generator
TrigMode
VeloCurve
+