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Chapter 2 Modifying a Patch
Chapter 2
Effect Settings
You can add reverberation to the sound to create the
sensation of playing in a hall or on stage, apply distortion to
the sound, or add depth, spaciousness, and modulation.
* The effect will apply to all pads / D Beam / ribbons.
Adjusting the Reverb Settings
Reverb adds reverberation to the sound to simulate a
spacious ambience.
Parameter Category: REVERB
fig.2-12
Type: Refer to REVERB/DELAY Type (p. 95)
Selects the preset setting of reverb.
If you wish to make even more detailed settings, adjust the
algorithm and parameters below. When you change a value,
a “#” will appear beside the “Type.”
Algo: OFF, Room1–2, Stage, Plate, Hall1–2,
Delay, PanDly
Selects the type (algorithm) of reverb. If you select OFF no
reverb will be applied, and the following parameters will not
be displayed.
Room1
: Simulation of the reverberation in a room
Room2
: Brighter reverb than Room1
Stage
:
Simulation of on-stage reverberation
Plate
:
Simulation of a metal plate reverb
Hall1
:
Simulation of a larger space than Room
Hall2
:
Brighter reverb than Hall1
Delay
:
Standard delay (Echo)
PanDly
: Delay that pans (moves) the reflection between
left and right
Level: 0–127
Adjusts the volume of the reverberation (or delay sound).
Time: 0–127
If Algo is Room1–Hall2, this adjusts the duration of the
reverberation. If Algo is Delay or PanDly, this adjusts the
delay time.
HF Damp: 200Hz–8kHz, THRU
Adjusts the currently at which the high range of the
reverberation will be cut. As you lower the frequency, more
of the high range will be cut, producing a softer sound. If you
do not wish to cut the high range, set this to THRU.
Dly Feedback: 0–127
Adjusts the number of times that the delay sound will be
repeated.
* This will be displayed only if Algo is Delay or PanDly.
fig.2-13.e
If you change the “Type,” the algorithm of the reverb and the
values of the parameters will be changed to the setting of
each type.
U0101 REVERB/DLY
Type# Room1
Direct Sound
Reverb Sound
Time
Level
Dly Feedback
Level
Time
Algo: Room1–2, Stage, Plate, Hall1–2
Algo: Delay, PanDly
Delay Sound
Direct Sound