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8

Screen Structure

E

ff

ect Edit 2 (GRP-B)

Drag the label at the top of each e

ff

ect left and right to change the order of each e

ff

ect.

CHORUS

[CHORUS] button

Turns the chorus on/off.

RATE

Sets the rate of modulation for the chorus. Higher 

values produce a faster rate.

DELAY

Sets the delay time for the chorus. This sets the time 

it takes from the start of the original sound to when 

the chorus effect begins. Larger values produce longer 

delays, creating a wider sound.

DEPTH

Sets the depth of modulation for the chorus. Higher 

values produce a greater modulation depth.

FB

Sets the feedback value, meaning how much of the 

chorus output signal is sent back to the effect input. 

Set what percentage of the normal phase/reversed 

phase (+/-) of the output signal goes back to the 

input. When this is set to “0,” no feedback is applied.

LEVEL

Sets the volume for the chorus sound.

DELAY

[DELAY] button

Turns the delay on/off.

LEFT/CENTER/RIGHT

SYNC

Turn this on to synchronize the delay times of the left, 

center and right delay sounds with the tempo.

TAP

Sets the delay time.
When the [SYNC] button is off, this is set in increments 

of time (msec).
When the [SYNC] button is on, this is set to a note 

length.

LEVEL

These set the left, center and right delay sound levels.

FEEDBACK

Sets the feedback value, meaning how much of the 

center delay output signal is sent back to the effect 

input. Set what percentage of the normal phase/

reversed phase (+/-) of the output signal goes back to 

the input. When this is set to “0,” no feedback is applied. 

When the center delay sound feeds back, a delay sound 

with feedback is input to the left and right as well.

REVERB

[REVERB] button

Turns reverb on/off.

TYPE

ROOM1/2:

 A reverb that simulates a room. ROOM2 has 

a more reflective and brighter sound than ROOM1.

HALL1/2/3/4:

 A reverb that simulates a concert hall. 

The types 1–4 differ in room size, reflections and so on.

GATE:

 A reverb to which a gate is applied. This mutes 

the reverberations at a fixed time.

REVERSE:

 Makes the reverberations grow louder and 

then mute at a fixed time.

FLYING1/2:

 Pans the reverberations from left to right 

(FLYING1) or right to left (FLYING2).

HF DAMP

Sets the frequencies to cut in the high-frequency 

portion of the reverberation. The high-frequency 

portion of reverb sounds decays differently depending 

on the wall material. This parameter simulates this kind 

of high-frequency decay.

EARLY REFLECT

Sets the sound level of the direct reflections from the 

walls and the early reflections after the original sound 

is produced. This is an expression of the distance from 

the sound source (the original sound) to the walls. 

Larger values indicate a shorter distance to the walls.

t

This parameter is disabled if the “GATE,” REVERSE,” or 

“FLYING1/2” early reflection types are selected.

t

The early reflection level and reverb level work 

separately. For this reason, the early reflection can 

still be heard even when the reverb level is “0.”

PRE DELAY

This sets the pre-delay time, meaning the time it takes 

for the reverberations to sound after the original sound 

is heard.
Larger values give an impression of being in a larger 

room.

TIME

Sets the reverberation time. Higher values produce 

longer reverberations.

LEVEL

Sets the reverberation volume.

Summary of Contents for JD-800

Page 1: ...2021 Roland Corporation 01 Owner s Manual Software Synthesizer JD 800...

Page 2: ...rademarks t VST is a trademark and software of Steinberg Media Technologies GmbH t Roland is a registered trademark or trademark of Roland Corporation in the United States and or other countries t Com...

Page 3: ...bout the currently selected patch sound Click inside this area to show and select from a list of patches Display right Shows the parameter name controlled in the PALETTE and its setting for TONE A TON...

Page 4: ...n relation to the base cutoff frequency the CUTOFF FREQ value T1 T2 T3 T4 These set the TVF envelope times Larger values make the time to reach the next cutoff frequency longer for example T2 sets the...

Page 5: ...to the sound Excessively high settings can produce oscillation causing the sound to distort ENV This sets the intensity of the TVF envelope Larger values produce a greater change in the filter envelop...

Page 6: ...he gain of the middle range Q Sets the width of the mid frequency range Higher values make the width more narrow HIGH FREQ Sets the frequency of the high range GAIN Sets the gain of the high range KEY...

Page 7: ...frequency from which the sound is modulated with the phaser effect DEPTH Sets the depth of the phaser modulation RATE Sets the cycle of the phaser modulation RESO Sets the amount of feedback for the p...

Page 8: ...When the center delay sound feeds back a delay sound with feedback is input to the left and right as well REVERB REVERB button Turns reverb on off TYPE ROOM1 2 A reverb that simulates a room ROOM2 ha...

Page 9: ...the overall volume buttons Recall the previous or next patch PATCH button Displays the Patch Select window Display left Shows information about the currently selected patch sound Click inside this ar...

Page 10: ...f shortcuts appears Bank A bank contains 64 patches By switching banks you can access a large number of patches A bank can be saved as a file Switching Banks 1 Click the Bank field The bank list windo...

Page 11: ...ow to load a patch that s saved in a bank When you load a patch its settings are shown in the edit area allowing you to edit the settings 1 Click the number of the patch that you want to load 2 Click...

Page 12: ...nob or slider 3 Choose Learn MIDI CC 4 Operate your external MIDI device to transmit a control change message NOTE 5 MIDI control change messages are only set for the tone parameter controllers shown...

Page 13: ...message mapping Clear MIDI Control Mapping Clears all MIDI control change mapping Voice Limit Light Specifies the maximum simultaneous polyphony You can reduce the load on the CPU by lowering the poly...

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