55
About Parts and Parameters
❏
Part Mode
Normal/Drum1/Drum2
For Parts that are playing conventional instrument sounds, select Normal (Normal
mode). For Parts that are playing percussion or drums, select Drum1 or Drum2.
Drum Parts play a different sound (Instrument) for each different MIDI note number
(p.149). In other words, a single Part can play many different percussion instrument
sounds (
Drum Set List
p.187).
Each Part 1–16 can be used either for normal sounds (Normal Part) or for a Drum Set
(Drum Part).
The mode of a Drum Part can be either Drum1 or Drum2. Since the same Drum Set
will automatically be selected for Parts that have the same Part Mode, this means
that up to 2 types of Drum Set can be used simultaneously.
For example, if you set the Part Mode of Part 10 and Part 11 respectively to Drum1
and Drum2, you could select STANDARD1 for Part 10 and JAZZ for Part 11. If the
Part Mode of both Parts 10 and 11 were set to Drum1, selecting STANDARD1 for
Part 10 would automatically select STANDARD1 for Part 11 as well.
❏
M/P Mode (Mono/Poly Mode)
Mono/
Poly
If a Part is set to Mono (Mono Mode), that Part will play only one note at a time. It is
effective to select Mono Mode for Parts that are playing a naturally monophonic in-
strument such as a trumpet or sax. Select Poly (Poly Mode) for Parts that are playing
chords.
❏
Key Shift
-24–
±0
–+24
Key Shift adjusts the pitch of the sound in semitone steps. For example, if you were
playing back song data from a sequencing program, you could use the Key Shift pa-
rameter to change the key of the song without changing the settings for the sequenc-
ing program. Or, if you are singing along with sequence data, you can adjust Key
Shift to move the song to the key most comfortable for your voice. As the displayed
value rises (falls) one step, the pitch will rise (fall) one semitone. This means that 12
steps equal one octave. With a setting of 0 the pitch will not be affected.
❏
Fine Tune
-100.0–
0.0
–+100.0 cents
Use this parameter when you wish to make fine adjustments to the tuning of a Part.
Positive (+) settings will raise the pitch, and negative (-) settings will lower the pitch.
If two or more Parts are set to the same MIDI channel and the same sound and
spread their Fine Tuning settings apart, you can add rich depth and breath to the
sound.
❏
Bend Range
±0–
+2
–+24
This parameter specifies the way in which the sound will change when the Pitch
Bend messages are received. At the factory settings, this parameter modifies the
pitch. A setting of 12 allows 1 octave of change, and a setting of 24 allows 2 octaves
of change. With a setting of 0, there will be no pitch change.
* Bend Range is the same parameter as Bnd Range accessed by pressing [BEND] ([F3]) (p.58). Whichever
parameter you set, the parameter set last will be valid.
❏
Mod Depth (Modulation Depth)
0–
10
–127
This parameter applies vibrato to the sound when the Modulation messages are re-
ceived. Higher values allow the modulation effect to be increased.
* Mod Depth is the same parameter as Mod LFO Pitch accessed by pressing [MOD] ([F2]) (p.58). Which-
ever parameter you set, the parameter set last will be valid.
For the procedure of
changing the Part Mode
using MIDI messages, refer
to p.60.
For a Drum Part, changing
the Mono/Poly Mode
setting will not affect the
sound.
Even if you adjust Key Shift
for all Parts, the pitch of the
Drum Part will not be
affected.
To shift the pitch of all
Parts, use M. Key Shift.
(p.50)
To adjust the pitch of all
Parts, use the Master Tune
parameter (p.50).
For some sounds, the pitch
may not rise as high as
specified by the Range
setting.