7
ENGLISH
A8
A7
A6
A5
A4
A3
A2
A1
B8
B7
B6
B5
B4
B3
B2
B1
C8
C7
C6
C5
C4
C3
C2
C1
D8
D7
D6
D5
D4
D3
D2
D1
E8
E7
E6
E5
E4
E3
E2
E1
F8
F7
F6
F5
F4
F3
F2
F1
G8
G7
G6
G5
G4
G3
G2
G1
H8
H7
H6
H5
H4
H3
H2
H1
ENTER
LEVEL
8 sec.
per move*
Fun: 8
Mate in
5 moves
=in: 5
5 ply
search
PLY: 5
3 min.
per move
L 3:00
90 min.
per game
1:30;99
4 sec.
per move
Fun: 4
Mate in
4 moves
=in: 4
4 ply
search
PLY: 4
35 moves
in 1:30
1:30;35
2 min.
per move
L 2:00
40 moves
in 3:00
3:00;40
15 min.
per game
0:15;99
3 sec.
per move
Fun: 3
Mate in
3 moves
=in: 3
3 ply
search
PLY: 3
1.5 min.
per move
L 1:30
Infinite
Level
9:99;99
35 moves
in 1:45
1:45;35
10 min.
per game
0:10;99
2 sec.
per move
Fun: 2
Mate in
2 moves
=in: 2
2 ply
search
PLY: 2
2 sec.
per move
L 0:02
3 sec.
per move
L 0:03
5 sec.
per move
L 0:05
10 sec.
per move
L 0:10
15 sec.
per move
L 0:15
20 sec.
per move
L 0:20
30 sec.
per move
L 0:30
USE THIS CHART TO SELECT A PLAYING LEVEL!
1.
Press LEVEL to enter Level Mode.
2.
Next, select your level, using the chart below. There are two ways to do this.
• Cycle through the levels until your level is displayed:
Press BLACK/
>
to increase
levels by one.
Press
<
/WHITE to decrease
levels by one.
Press LEVEL to increase levels by eight.
• OR, simply locate your level square and press it to display that level!
For more details on all
the playing levels, see
Section 3.
TOURNAMENT
LEVELS
NORMAL
INFINITE LEVEL
45 sec.
per move
L 0:45
1 min.
per move
L 1:00
5 min.
per move
L 5:00
10 min.
per move
L10:00
40 moves
in 1:30
1:30;40
40 moves
in 1:45
1:45;40
40 moves
in 2:00
2:00;40
45 moves
in 2:30
2:30;45
50 moves
in 2:00
2:00;50
5 min.
per game
0:05;99
20 min.
per game
0:20;99
30 min.
per game
0:30;99
45 min.
per game
0:45;99
60 min.
per game
1:00;99
5 sec.
per move
Fun: 5
6 sec.
per move
Fun: 6
7 sec.
per move
Fun: 7
1 sec.
per move
Fun: 1
Mate in
1 move
=in: 1
Mate in
6 moves
=in: 6
Mate in
7 moves
=in: 7
Mate in
8 moves
=in: 8
1 ply
search
PLY: 1
6 ply
search
PLY: 6
7 ply
search
PLY: 7
8 ply
search
PLY: 8
Self-
adaptive 1
Adt: 1
1 sec.
per move
L 0:01
3.
Finally, press
ENTER to exit
Level Mode,
using your
new level!
Self-
adaptive 2
Adt: 2
Self-
adaptive 3
Adt: 3
Self-
adaptive 4
Adt: 4
Self-
adaptive 5
Adt: 5
Self-
adaptive 6
Adt: 6
Self-
adaptive 7
Adt: 7
Self-
adaptive 8
Adt: 8
BLITZ
LEVELS
FUN
LEVELS
MATE SEARCH
LEVELS
TRAINING
LEVELS
SELF-ADAPTIVE
WEAK LEVELS
*Increases with user’s
time per move.
G4 ................ 4 moves .................
PLY: 4
G5 ................ 5 moves .................
PLY: 5
G6 ................ 6 moves .................
PLY: 6
G7 ................ 7 moves .................
PLY: 7
G8 ................ 8 moves .................
PLY: 8
On the Training Levels, the computer’s search depth is
limited to a certain number of moves, as shown above. As
you cycle through the levels, the computer displays
PLY:
#
for each level. A “ply” is an individual move (a move for either
side), and “#” is the number representing the search depth.
For example, on Level G1, the computer searches to a depth
of one ply (
PLY: 1
), and thus looks ahead only one indi-
vidual move. On this level, therefore, it will often overlook a
mate in one. This produces weaker play, giving beginners a
better chance of beating the computer!
3.8 Self-Adaptive Weak Levels (Squares H1-H8)
LEVEL TYPE
DISPLAY
H1 ........... Self-Adaptive 1 ...........
Adt: 1
H2 ........... Self-Adaptive 2 ...........
Adt: 2
H3 ........... Self-Adaptive 3 ...........
Adt: 3
H4 ........... Self-Adaptive 4 ...........
Adt: 4
H5 ........... Self-Adaptive 5 ...........
Adt: 5
H6 ........... Self-Adaptive 6 ...........
Adt: 6
H7 ........... Self-Adaptive 7 ...........
Adt: 7
H8 ........... Self-Adaptive 8 ...........
Adt: 8
The Self-Adaptive Weak Levels are perfect for players who
are just starting out. Here, beginners have the chance to
interact with the computer on eight weakened levels of
varying ELO rating strengths, and the computer’s strength is
adjusted to match that of the player.
On the lowest level (H1), the computer will set its playing