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5

ENGLISH

ዛዒዓዔዕዖ዗ዘዙዜ

ዑ巀居巀尮巀居巀尭ዑ

ዐ居巀居巀居巀居巀ዐ

ዏ巀居巀居巀居巀居ዏ

ዎ居巀居巀屁屄居巀ዎ

ው巀居巀居巀居巀居ው

ዌ居巀居巀居巀居巀ዌ

ዋ巀居巀居巀居巀居ዋ

ዊ居巀居巀居巀居巀ዊ

ዝዒዓዔዕዖ዗ዘዙዞ

ዛዒዓዔዕዖ዗ዘዙዜ

ዑ巀居巀尮巀居巀尭ዑ

ዐ居巀居巀居巀居巀ዐ

ዏ巀居巀居屄居巀居ዏ

ዎ居巀居巀居巀居巀ዎ

ው巀居巀居巀居巀居ው

ዌ居巀居巀居巀居巀ዌ

ዋ巀居巀居巀居巀居ዋ

ዊ居巀居巀居巀居巀ዊ

ዝዒዓዔዕዖ዗ዘዙዞ

ዋ巀居巀居巀居巀居ዋ

ዊ居巀居巀尮巀居尸ዊ

ዝዒዓዔዕዖ዗ዘዙዞ

Fig. 1-6a

Fig. 1-6b

Fig. 2-1a

Fig. 2-1b

Fig. 2-2

Fig. 2-1c

down on F6, and the display changes to show the piece color and symbol (Black Knight) and the
square that piece came from (Figure 1-6b). Press the Knight back down on G8.

Note that en passant captures cannot be replayed if the take back of the previous move was
not allowed.

Check, Mate, or Draw!

5.

When a King is in check, the display shows the check symbol (alternately with the clock

display, if the clock is running). When the game ends in checkmate or a draw (by stalemate,
immediate 3-fold repetition, or the 50-move rule), various 

End

 symbols are displayed. These

symbols are shown in Figure 1.

Start a New Game

6.

Press NEW GAME to start a new game at any time, using the currently selected level and

sound/voice settings. Since pressing NEW GAME clears your current game from the computer’s
memory, be very careful not to press this key by mistake.

Change Levels

7.

Your chess computer offers you 64 levels of play, each of which corresponds to one of the

64 board squares. Together with the 11 built-in Extended Teach Modes, you have a choice of 768
level settings! Press LEVEL to enter Level Mode, and the current level is displayed (e.g., the level
equivalent to board square A3 shows 

L:A3

 alternately with 

Fun3

). To change the level, simply

press a board square, and that level will show in the display. Press LEVEL again to exit Level
Mode. For more information on the playing levels, see Section 3.

Openings Coach

8.

Your computer has 16 opening sequences for you to study, such as the 

Italian Opening and

the 

Queen’s Gambit. Press OPENINGS COACH, and then press one of the squares from A1 to

B8 to select one of the openings. Press the square again to choose how much help you would
like to get from the computer, and then press OPENINGS COACH once more to start practicing
or to test your knowledge. For more details, see Section 3.12.

2. ADDITIONAL COMPUTER FEATURES

2.1 Language Selection

With your chess computer switched off, turn the board upside down and locate the Language

Selection Switch in the bottom left-hand corner. Select your chosen language by moving the
switch to either Eng (English), Fr (French), or De (German). Then, turn the board over and switch
on the unit.

2.2 Chess Clocks

Built in chess clocks keep track of the time for your side and the computer’s side, with a four-

digit display showing the total elapsed time or remaining time for each player alternately during
his turn. After you have entered the computer’s move, the display shows your chess clock until a
key or square is pressed, keeping track of your time until the to square is pressed. After you
make your move, the display immediately switches to the computer’s clock while it thinks, until the
computer indicates that it is ready to move.

Note that the computer may also display 

Coch

 after your move has been made, while it ana-

lyzes whether you have made a good move or a bad one. If the Sound Level is set to Beep and
Voice, and the computer concludes that you have made a good move, it encourages you with
“Mm…Good Move!” On the other hand, if it thinks your move is not a good one, it will say “Uh-uh.”

For the first hour of the game, or whenever the remaining time is less than a hour, the display

will show MINUTES:SECONDS, with a steady colon. If the total elapsed time exceeds one hour
or the remaining time exceeds one hour, the display will show HOURS:MINUTES, and the colon
will flash while the clock is showing.

Please also note the following:
• The clock stops if you verify the level, verify the board, or turn the computer off. In each of

these cases, however, the times are retained in memory, and the clock display resumes
when play is continued.

• The clock resets if you change the level or press a square while in Level Mode.
• When your King is in check, the display shows check alternately with the chess clock.
• If you are playing on a level which is against the clock, the clock counts down from your

selected time to show time remaining. When the first clock reaches zero, three low tone
beeps will signal that time has run out. The clock will then begin counting time up from zero.
On levels where time is not part of the competition, the clock counts upwards to show the
total elapsed time.

• If you take back while playing against the clock, the clock does not reverse for each take

back. It simply stops until you start making a move again.

2.3 Capturing and Special Moves

a. CAPTURES: To capture, press down lightly on the piece you want to move, take the

captured piece off the board, and press your piece on the square of the captured piece.
The computer will announce the capture.

b. EN PASSANT: In an en passant capture, the computer reminds you to remove the cap-

tured pawn from the board by displaying the pawn’s location. Press down on the captured

Summary of Contents for Mephisto Talking Chess Trainer

Page 1: ...Instructions Bedienungsanleitung Mode d emploi Talking Chess Trainer...

Page 2: ...ed above Press GO STOP at any time to turn the computer off Enjoy your game Note The computer will automatically switch off to conserve power if no keys are pressed for about 20 minutes and the comput...

Page 3: ...lent 1 high tone With Voice selected you ll get helpful coaching remarks and the buzzer will beep to show the computer s response to your actions See Figure 1 for the meanings of the beeps Pressing an...

Page 4: ...3 The computer s sensory board registers your move and the left side of the display will show the from square that was pressed E2 __ d Take the piece and lightly press it down on the square you want t...

Page 5: ...your side and the computer s side with a four digit display showing the total elapsed time or remaining time for each player alternately during his turn After you have entered the computer s move the...

Page 6: ...couraging remarks like Mm Good Move when you make a good move as well as indicating disapproval with Uh uh if you make a bad move If you need more help however you can also have the computer show you...

Page 7: ...ooker of a game up to a more relaxed 1 1 2 hour game When you select one of these squares the display will alternate be tween the square you have selected and the corresponding time limit for the game...

Page 8: ...exiting Level Mode Note however that the clock will have been reset 3 11 Selecting Levels and Teach Modes Press LEVEL to enter Level Mode and the current level is displayed For example Level A3 shows...

Page 9: ...get your attention An example of the sequence of displays is shown below This example indicates that one of the white Knights has been captured and it is now white s turn to move To verify other piec...

Page 10: ...ble in that particular territory and Saitek will adhere to those laws rules and or obligations 5 When returning the product for repair please pack it very care fully preferably using the original pack...

Page 11: ...n Computer auszuschalten Die aktuelle Stellung wird gespeichert und kann sp ter fortgef hrt werden Merke Wenn keine Taste gedr ckt wird schaltet der Computer nach 20 Minuten ab um Strohm zu sparen Sie...

Page 12: ...Partie einstellen c OPENINGS COACH Taste Dr cken Sie diese Taste um das Er ffnungstraining zu aktivieren d LEVEL Taste Dr cken Sie diese Taste um die Spielstufenfunktion zu aktivieren und die Spielstu...

Page 13: ...ein Das Display zeigt das symbol f r an da Wei am Zug ist 00 00 PM Mit NEW GAME schalten Sie automatisch den Er ffnungstrainer und die Auto Aus Funktion ab Das hei t diese beiden Einstellungen immer...

Page 14: ...ch nochmals OPENINGS COACH dr cken und Sie k nnen beginnen zu lernen oder Ihr Wissen zu testen Details siehe Abschnitt 3 12 2 MEHR FUNKTIONEN ENTDECKEN 2 1 Sprachauswahl Nachdem Sie Ihren Schachcomput...

Page 15: ...Ihnen den n chsten Zug vor Auf jeden Fall sollten Sie diesen dann auch zun chst auf dem Brett ausf hren Wollten Sie eine ganz andere Variante testen nehmen Sie ihn mit TAKE BACK zur ck und ben Sie Ihr...

Page 16: ...zeige im Display W hlen Sie z B E2 sehen Sie das ausgew hlte Feld L E2 dann die Zeit pro Partie 10 00 dann zus tzliche Zeit pro Zug in Sek 00 05 Feld Zeit pro Partie Zeit pro Zug Anzeige E1 5 min 3 se...

Page 17: ...der Stufen und Lehrfunktionen Dr cken Sie LEVEL um die Spielstufenfunktion zu aktivieren und die aktuelle Spielstufe wird angezeigt z B A3 wird als L A3 abwechselnd mit Fun3 angezeigt welches die gew...

Page 18: ...zur ck 3 14 Auto Aus Modus Normalerweise antwortet der Computer automatisch nachdem Sie Ihren Zug eingegeben haben Dr cken Sie NON AUTO h ren Sie einen Signalton und k nnen ab sofort f r beide Seiten...

Page 19: ...r der Computer lange rechnet Sind Sie am Zug Ist Ihr K nig im Schach Wird der Zug den K nig ins Schach setzen Rochieren Sie falsch Ziehen Sie nicht regelkonform Der Computer rechnet Der Zug betrifft e...

Page 20: ...eindre l ordinateur Bon amusement Remarque afin de con server l nergie l ordinateur lorsqu il n est pas en phase de r flexion s teindra automatiquement si aucune touche n est enfonc e pendant 20 minut...

Page 21: ...s et pour vous exercer aux gambits d ouverture reconnus et leurs r ponses d La touche LEVEL niveaux appuyez sur cette touche pour acc der au Mode Niveaux et r gler le niveau de jeu en fonction de la c...

Page 22: ...apes pour entamer une partie a Appuyez ventuellement sur la touche GO STOP pour allumer l ordinateur b Disposez les pi ces en position de d part les Blancs de votre c t comme indiqu au Sch ma 1 2 et a...

Page 23: ...veaux de jeu correspondant chacun une case de l chiquier Avec les onze modes d enseignement pouss vous avez le choix entre 768 s lections de niveaux Appuyez sur la touche LEVEL pour acc der au Mode Ni...

Page 24: ...ur dira Coup ill gal et l cran affichera la case de d part de la pi ce Appuyez de nouveau la pi ce sur cette case pour annuler le coup ill gal et faites un nouveau coup Si vous n ex cutez pas correcte...

Page 25: ...ne se livre pas une recherche approfondie pour trouver le meilleur coup disponible Il ne tient aucun compte des points et se sert en outre de programmes de calcul d adresses qui l obligent de temps en...

Page 26: ...ontr le de temps 2 00 3 8 Les Niveaux Profondeur Fixe Les niveaux profondeur fixe de la colonne G limitent la force de jeu de l ordinateur non pas en limitant le temps de recherche de son prochain cou...

Page 27: ...tamer la partie Etant donn que le roi est toujours requis dans toute partie il n est pas n cessaire de s lectionner cette pi ce en Mode Enseignement et en fait la pression de la touche constitue la ma...

Page 28: ...tous les coups pour les deux camps un la fois sans permettre l ordinateur de riposter Cette fonction particuli re pourra tre utilis e de plusieurs fa ons diff rentes Explorez les parties de Maitre Il...

Page 29: ...nregistr le dernier coup de l ordinateur vous avez appuy sur une case erron e L ordinateur a fait un des coups sp ciaux comme une prise en passant une ma noeuvre de roque ou une promotion de pion La p...

Page 30: ...2003 Saitek Ltd Made and printed in China All trademarks are the property of their respective owners XXXXXX XXX P N XXXXXX XXXXX 0303 www saitek com...

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