AR-5012 SIMULATION, TROUBLE CODES 10 - 14
51
02
Resist quantity adjustment
Used to adjust the contact pressure of paper against the machine resist roller and the RSPF resist roller.
(Operating procedure)
When this simulation is executed, the current setup value is displayed.
Enter the adjustment value with the 10-key and press the PRINT switch, the entered set value will be saved and a copy will be made.
When the clear key is pressed, the entered value will be saved and the machine will exit from the simulation mode.
61
03
Polygon motor check (HSYNC output check)
(Operation/Procedure)
When the START key is pressed, HSYNC is performed and the polygon motor is rotated for 30 sec.
At that time, the Zoom lamp is lit for 100msec for every 3 times that the HSYNC is detected.
63
01
Shading check
Used to display the detection level of the white board for shading.
(Operating procedure)
When the PRINT switch is pressed, the mirror base unit moves to the white board for shading to light the copy lamp. Under this state,
the level of one pixel at the CCD center which is not corrected for 10sec in 1 sec, and the result is displayed on the value display
section.
64
01
Self print
Print of one page is made regardless of the status of the optical system.
(Operating procedure)
When this simulation is executed, warm-up is performed and the ready lamp is lighted. Enter the code number with the 10-key, and
select the cassette with the cassette select key and press the PRINT switch, and paper feed operation will be made from the selected
cassette and printing of the selected pattern will be made. Printing is in 1by2 mode, or grid pattern.
Main
code
Sub
code
Content
: Supported only for installing models, and skipped for not-installing models.
Adjustment mode
Lamp ON
Main cassette paper feed
AE, main cassette lamp
2nd cassette paper feed
AE, 2nd cassette lamp
Manual paper feed
AE, manual paper feed lamp
RSPF document feed (front)
AE, TEXT, PHOTO lamp
RSPF document feed (back)
AE, TEXT lamp
duplex back
TEXT, PHOTO lamp
∗
2 – 99: print in 1by2.
Code number
Pattern
0
1by2
1
Grid pattern