78
2.
Entering the program
• To enter more than one alphabetic character, press
@
a
to apply
the alphabet-lock mode. Press
;
to escape from this mode.
3.
Running the program
• If the value of a local variable you defined using
@
v
is unknown,
the program automatically prompts you to input a value.
• To quit running the program, press
j
. To run the program again, press
e
.
• When a program is running, text displayed by the program (using the Print”
command) will wrap to the next line if the text length exceeds the display
width.
• You can only enter one command per line except for special cases such as
the ‘If…Goto’ structure.
• For more programming examples, see Chapter 8: Application Examples.
Chapter 7: Programming
Print“B≥=BASE
i
1
@
v
B1
e
e
@
Print“H≥=HEIGHT
a
=
BASE
;
e
i
1
@
v
d
H1
e
e
@
a
=
HEIGHT
;
e
;
A
;
=
1
k
2
@
v
e
@
v
d
e
e
A=1ı2B≥H≥
Print“AREA
i
1
@
a
AREA
;
e
i
0
;
A
e
Print A
Program code
Key operations
Procedure
Return to the initial display
for the PROG mode.
Select and RUN the program.
Enter 4 for B
1
Enter 3 for H
1
j
0
(Select the program.)
e
4
e
3
e
Key operations
Display
AREA
A=
6.
RUN ¬º⁄AREA
Summary of Contents for EL-5230
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