background image

1. Setting a currency rate

1. Press 

CALC/CONV

several times to
display the currency
conversion mode
screen (refer to “Calculator mode”).
Example: 1 CAD (Canada dollars)

= 0.66 USD (US dollars)

2. Press 

NEXT NEXT NEXT

 to change the

display and press 

SHIFT

 

SET

. The initial

character of “CAD” starts to flash.
• You can change each currency name by

entering characters (up to 4 in each) and
using 

, if needed.

3. Press 

ENTER

. “0” starts to flash.

4. Enter the rate (up to

10 digits).

0.66

5. Press 

ENTER

 to

store in the memory.

2. Converting currency/unit

You need to set the conversion rate before making
the currency conversion.
Example: Convert 500 CAD into USD using the

rate that you have set.

1. Display the screen: “CAD 

 USD”.

2. Enter the value to be converted.

500

3. Press 

 to convert

CAD into USD.
• To convert in

reverse order (e.g.
200 USD into CAD), enter 

200

 and press 

.

• You can use the unit conversion in the same

manner. You cannot change the units or the
rates for units.

• The conversion result may have a slight error

as a result of rounding off the number (e.g. up
to 2 decimal places for currency conversions).
Use the conversion result for reference.

Memory Storage

1. Checking memory storage

1. Press 

TEL

 (

TEL1

 or 

TEL2

), 

SCHEDULE

, or

MEMO

 to display “NAME?”, “SCHEDULE?”, or

“MEMO?”.

2. Press 

SHIFT

 

M•CK

.

The number of
remaining bytes is
displayed briefly.

Notes
• The Organizer can store up to the following

bytes in the memory (excluding the Calculator
mode memory).
EL-6053: 7671 bytes/EL-6810: 66838 bytes

• 1 byte is required per character (in the 1st line)

for telephone, schedule, and memo entries.

• 1 byte is required for 2 digits in the number part

(in the 2nd and the 3rd lines) of telephone and
memo entries. (When there is an odd number
of digits in a number entry, the last digit
occupies 1 byte.)

• In addition to the memory size for characters

(in the 1st line) and numbers (in the 2nd and
the 3rd lines), each entry requires the following
memory size:

Telephone entry ..... EL-6053: 5 bytes

EL-6810: 6 bytes

Schedule entry ....... 8 bytes (including date

and time)

Memo entry ........... 3 bytes

2. Deleting all the memory contents

Perform steps 2 and 3 as described in the section,
“Using the Organizer for the First Time”.
• To cancel the deletion operation, press 

C•CE

instead of 

SHIFT

 

ENTER

 in step 3.

Secret Function

Replacing Battery

Battery used

Type

Model

Quantity

Lithium battery

EL-6053: CR2025

1

EL-6810: CR2032

Improper replacement of the battery may
change or lose the memory contents.

Be sure to write down any important
information stored in the memory before
replacing the battery.

Make sure the power is turned off before
replacing the battery.

Do not press 

ON

OFF

 until the battery replacement

procedure is completed.

1. Precautions

Since improper use of the battery may cause
leakage or explosion, strictly observe the
following instructions.
• Insert the battery with the positive side (+)

correctly facing up.

• Never throw the battery into a fire because it

might explode.

• Keep the battery out of the reach of children.
Because the battery in the Organizer was installed
at the factory, it may become depleted before the
specified expiration time is reached.

2. Battery replacement

If the display becomes dim and difficult to read,
immediately replace the battery with a new one.
Continued use of the Organizer with an exhausted
battery can alter or clear the memory contents.

For EL-6053 only:

Do not use a metallic object to pry out the
battery. The Organizer will be subjected to an
electrical shock and all the memory contents
will be cleared.

Complete the replacement of the battery within
1 minute, otherwise all the memory contents
may be cleared.

For EL-6053 only:

1. Press 

ON

OFF

 to turn the power off.

2. Loosen the screw and remove the battery

holder cover on the back of the unit. (Slide the
cover off.)

3. Remove the exhausted

battery by prying it out
from the holder with
the corner of the
holder cover. (Fig. 1)

4. Install a new battery

with the positive side
(+) facing up into the
holder.

5. Replace the holder cover and secure it with the

screw.

6. Press 

ON

OFF

 to turn the power on.

• If nothing appears on the display, press the

RESET switch and press 

C•CE

.

• Do not press 

SHIFT

 

ENTER

. Pressing

SHIFT

 

ENTER

 clears all the memory

contents.

7. Set the clock.

For EL-6810 only:

1. Press 

ON

OFF

 to turn the power off.

2. Loosen the screw and remove the battery

holder cover on the back of the unit. (Slide the
cover off.)

3. Install a new battery with the positive side (+)

facing up into the upper or lower empty holder.
(Fig. 1)

4. Remove the exhausted battery by prying it out

with a ball-point pen. (Fig. 2)

5. Replace the holder cover and secure it with the

screw.

6. Press 

ON

OFF

 to turn the power on.

• If nothing appears on the display, press the

RESET switch and press 

C•CE

.

• Do not press 

SHIFT

 

ENTER

. Pressing

SHIFT

 

ENTER

 clears all the memory

contents.

7. Set the clock.

Fig. 1

Fig. 2

Specifications

Model:

EL-6053
EL-6810

Product name: 

Electronic Organizer

Display:

 3 lines of 12 digits

Memory capacity:

EL-6053: 7671 bytes
EL-6810: 66838  bytes

Clock mode:

Accuracy:

 ± 60 seconds/month at 25

°

C/77

°

F

Display:

 Year, month, day, day of the

week, hour, minute, second, AM/PM

Clock function: 

12-hour/24-hour format

(switchable), 3 kinds of date type
(switchable), world clock function, daylight
saving time (summer time) display, daily
alarm, hourly alarm

Telephone mode:

 Entering and recalling of

telephone entry (name, address, E-mail
address, and phone number; and web address
(URL) for EL-6810 only)

Schedule mode:

 Entering and recalling of

schedule entry (details, year, month, day, hour,
and minute), schedule alarm

Memo mode:

 Entering and recalling of memo

entry

Calculator mode:

 10 digits (with calculation

status symbols), arithmetical calculations,
percentage, square root, memory calculation,
etc.

Currency/unit conversion mode:

5 kinds of currency conversion (editable) and 9
kinds of unit conversion

Game mode:

EL-6053: 1 game
EL-6810: 2 games

Power consumption:

EL-6053: 0.003 W
EL-6810: 0.003 W

Operating temperature:

0

°

C to 40

°

C

(32

°

F to 104

°

F)

Power supply:

 3V … (DC), lithium battery

EL-6053: CR2025 

×

 1

EL-6810: CR2032 

×

 1

Auto-power off:

 Approx. 7 minutes

Battery life:

 Approx. 2 years at ambient

temperature of 25

°

C/77

°

F, assuming the

following daily use: 30 minutes display, alarm
sounding for 20 seconds and key touch tone
turned on/off 100 times.

Weight 

(including battery)

:

EL-6053: Approx. 88 g (0.194 lb.)
EL-6810: Approx. 105 g (0.231 lb.)

Dimensions:
EL-6053:

Open:

125.0 mm (W) 

×

 168.5 mm (D) 

×

 8.3 mm (H)

4-

29

/

32

" (W) 

×

 6-

5

/

8

" (D) 

×

 

5

/

16

" (H)

Closed:

125.0 mm (W) 

×

 86.3 mm (D) 

×

 12.0 mm (H)

4-

29

/

32

" (W) 

×

 3-

13

/

32

" (D) 

×

 

15

/

32

" (H)

EL-6810:

Open:

139.0 mm (W) 

×

 174.7 mm (D) 

×

 9.5 mm (H)

5-

15

/

32

" (W) 

×

 6-

7

/

8

" (D) 

×

 

3

/

8

" (H)

Closed:

139.0 mm (W) 

×

 89.5 mm (D) 

×

 13.7 mm (H)

5-

15

/

32

" (W) 

×

 3-

17

/

32

" (D) 

×

 

17

/

32

" (H)

Accessories:

 1 lithium battery (installed),

operation manual

Currency/Unit Conversion Mode

Caring for Your Organizer

• Do not carry the Organizer in the back pocket of

slacks or trousers.

• Do not drop the Organizer or apply excessive

force to it.

• Do not subject the Organizer to extreme

temperatures.

• Since this product is not waterproof, do not use

it or store it where fluids can splash onto it.

• Clean only with a soft, dry cloth.
• Use only a SHARP approved service facility.

Calculator Mode

The Organizer can
calculate numbers of up
to 10 digits. Press

CALC/CONV

 several

times to display the Calculator mode screen
(Calculator 

 Currency conversion 

 Unit

conversion 

 Calculator...).

Calculation

Be sure to press 

C•CE

C•CE

, and 

CM

 to clear

the display and memory before performing a
calculation.
Note
• When  ,  ,  , or   is pressed, the respective

symbol, +, –, 

×

, or ÷ is displayed. (In the

examples in this manual, these symbols are not
described.)

If an error occurs

If the calculation result or the integer section in
the numerical value in the memory exceeds 10
digits or if a number is divided by zero (0), an
error occurs (“ERR” is displayed).

Calculation examples

Example

Operation

Display

(–24+2)÷4=–5.5

C•CE

 

 24 

 2 

 4 

–5.5

34+57=91

34 

 57

91.

45+57=102

45

102.

(The addend becomes a
constant.)

68

×

25=1700

68 

 25

1700.

68

×

40=2720

          40

2720.

(The multiplicand becomes
a constant.)

200

×

10%=20

200 

 10 

%

20.

9÷36=25%

 36 

%

25.

200+(200

×

10%)=220 200 

 10 

%

220.

500–(500

×

20%)=400 500 

 20 

%

400.

4

6

=(4

3

)

2

=4096

 

 

 

 

4096.

1/8=0.125

 

0.125

25

×

5=125

CM

25

5

M+

M

125.

–)84÷3=28

84

3

M–

M

28.

+)68+17=85

68

17

M+

M

85.

              182

RM

M

182.

   25–9=4

25 

 9 

 

ED

4.

1234567890

×

145

1234567890 

ERR

=179012344050

145 

17.90123440

C•CE

17.90123440

(17.90123440

×

10

10

=179012344000)

EDD

Editing or deleting entries – Telephone, Schedule, Memo –

Editing

1. Recall the entry to be edited.
2. Press 

EDIT

. The cursor starts to flash.

• In Telephone mode press 

ENTER

 several

times to display each field (the address field
and so on).

3. Press 

, or 

 to move the cursor to

the position to be edited.

4. Enter, insert, or delete characters (refer to

“Entering Characters”).
• To cancel editing, press 

C•CE

.

5. Press 

ENTER

 several times (until “STORED!”

appears briefly) to finish editing and to store
the entry.

Deleting

1. Recall the entry to be deleted.
2. Press 

DEL

.

• “DELETE?” is displayed.
• To cancel the deletion operation, press

C•CE

.

3. Press 

ENTER

 to delete the entry.

1. Registering a password and storing

secret entries

Up to 6 characters can be registered as the
password.
• One password is valid for Telephone, Schedule,

and Memo modes.

If the password is forgotten, you cannot delete the
password only. You have to delete all the memory
contents. (Perform steps 2 and 3 as described in
the section, “Using the Organizer for the First
Time”.) As a safeguard, make a written record of
the password.

Registering a password

1. Press 

TEL

 (

TEL1

 or 

TEL2

), 

SCHEDULE

, or

MEMO

 to display “NAME?”, “SCHEDULE?”,

or “MEMO?”.

2. Press 

SECRET

.

3. Enter the password (case sensitive), e.g. 

ABC

.

4. Press 

SECRET

 to register it.

• The display returns to the screen in step 1

with the symbol “

”.

• If “ERROR!” appears briefly, a password has

already been registered. Enter the correct
password or delete the password and all the
memory contents.

5. Press 

SECRET

 

SECRET

 to turn Secret

function on. “

” disappears.

Storing secret entries

1. Enter characters in Telephone, Schedule, or

Memo mode when “

” is not displayed

(Secret function is on).
• When “

” is displayed, press 

SECRET

SECRET

 to turn Secret function on.

2. Press 

SECRET

 before pressing 

ENTER

 to

store. “

” appears.

3. Press 

ENTER

 to store a secret entry in the

memory.
• “STORED!” appears briefly, and the display

returns to the mode screen without “

(Secret function is on).

• You cannot display the secret entry until you

turn Secret function off.

2. Turning Secret function on and off

When Secret function is on, “

” is not

displayed.

• You can display, edit, or delete entries

except secret entries.

• You can enter new entries as secret or

non-secret.

When Secret function is off, “

” is

displayed.

• You can display, edit, or delete secret

entries only. (You cannot display non-
secret entries.)

• You cannot enter a new entry.

Turning Secret function off

1. Press 

TEL

 (

TEL1

 or 

TEL2

), 

SCHEDULE

, or

MEMO

 and check that “

” is not displayed.

2. Press 

SECRET

. “PASSWORD?” is displayed.

3. Enter the password and press 

SECRET

.

• “

” is displayed and you can display

secret entries.

• If you enter an incorrect password,

“ERROR!” appears briefly. Follow the above
steps and enter the correct password.

• Even when Secret function is turned off, it

will be automatically turned on (“

” will

disappear):

A)when you press 

GAME

CLOCK

, or

CALC/CONV

,

or B)after the power is turned off manually

or automatically.

Turning Secret function on

1. Press 

TEL

 (

TEL1

 or 

TEL2

), 

SCHEDULE

, or

MEMO

 and check that “

” is displayed.

2. Press 

SECRET

.

The password is displayed. Memorize it again.

3. Press 

SECRET

 again.

” disappears and you cannot display

secret entries.

3. Changing the password

1. Turn Secret function off (“

” appears).

2. Press 

SECRET

. The password is displayed.

3. Press 

EDIT

.

The initial character of the password starts to
flash.

4. Enter, or edit characters and make a new

password.

5. Press 

SECRET

. The new password is now

registered.

EL-6053/6810

English

Rear sheet

           0

           .

         066

        .

CAD     USD

         330

           .

CAD     USD

Game Mode

Press 

GAME

 to play the game “ALPHA ATTACK”.

For EL-6810 only:

 Each time you press 

GAME

,

the display switches between “BLACKJACK” and
“ALPHA ATTACK”.

ALPHA ATTACK

Type in characters (A to Z, 0 to 9) displayed on
the 1st line to clear them. The game is divided
into 20 levels in speed.

1. Press 

GAME

 to

display the following
Game mode screen.

2. Enter the level

number (2 digits
from 01 to 20).
• 01: slow, 20: fast

3. Press 

ENTER

 to

start a game.

4. Press the same key

as the first character
at the left end of the 1st line. (In this case,
press keys in the order: E 

→ 

→ 

→ 

W.)
• Pressing the correct key in the correct order

deletes the character.

• When 12 characters are displayed in each

level, the game continues in the faster level
(up to 20).

• When no more characters can be displayed,

the game is over. The Game mode screen
with the level when the game is over is
displayed.

For EL-6810 only: BLACKJACK (Twenty-one)

Make your “hand” (the total of the numbers on
the cards) close to 21, without going over 21.

1. Press 

GAME

 to

display the following
Game mode screen.

2. Press 

ENTER

 to

start a game. The left
2 cards are dealt for you. (One is facing up and
one is facing down.)

3. Agree the left-displayed maximum bet (up to

10) or enter the fewer bet. Pressing 

 also

can bet to the maximum.

4. Press 

SPACE

 to

see your hand.
Each time you
press 

SPACE

, a

new card is dealt.
• “J”, “Q”, and “K”

are counted as 10.

• “A” can be counted as 1 or 11.
• When first 2 cards are “A” and a face card

(“J”, “Q”, or “K”), your hand is
“BLACKJACK”.

5. Press 

ENTER

 to

stop being dealt and
hold your hand. The
dealer’s hand and
the results are
displayed.
• When you win,

your total flashes and your bet is doubled.

• When you win with “BLACKJACK”, your bet

is tripled.

6. Press 

ENTER

 and display the Game mode

screen.
• When you have no more chips to bet, the

game is over.

• To quit the game, press 

C•CE

 or any mode

key. Your chips are stored for the next time.

• To return your chips to 30, press 

DEL

 and

ENTER

 on the Game mode screen.

ALPHA ATTACK

          01

Level

EY3KW

          01

J28     32K4

20        19

    20    20

Your chips

Your bet

The dealer’s
total

Your total

CAPACITY

        6254

PASSWORD?

SHARP CORPORATION

           0

        .

EURO    USD

Fig. 1

BLACKJACK

          30

Your chips

J28        4

    10    20

Your chips

Your bet

The dealer’s
hand

Your hand

EL-6053/6810,E.E65

3/6/2000, 3:35 PM

2

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