© 2015 Multisensory Fitness, Inc. • www.multisensoryfitness.com
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Chapter 3
System Settings on Your SMARTfit™ System
Setting Your SMARTfit™ Trainer/ProTrainer To Perform as Desired
http://multisensoryfitness.com/customer-resources/getting-started-and-settings/
Power On/Off:
The on/off switch is located on the Time-Display Box near the power connect cord. When
powering on, the system will take 3 seconds to check that all components are working properly.
Please DO NOT TOUCH it during this check or your system will display an error message. If this
occurs, simply turn the system off, wait for 3 seconds, then restart.
Remote Control
The remote control is your tool to select game, level, time, volume, and
system settings. By pressing the indicated button you can sequentially
scroll through the available choices. Your SMARTfit™ system can be
programmed for a variety of functions. The option descriptions are as
follows:
Game button: View in video format at:
http://multisensoryfitness.com/customer-resources/getting-started-and-settings/
When the Game button is pressed, it will interrupt the system
from attract mode, or it will interrupt a game that is currently
being played, and take the system into set-up mode. Pressing
Game
again will increase the game number to the next one.
When the
Game
button is pressed, all stations in the system
will turn on the targets to allow for game selection. This will
hold for 2 seconds. If there is no input given it will set up the
game ready for play. Press the
Game
button once after this two
seconds and the system will go first to the setting mode, while
another press will move the system on to the next game.
Top Left Target (Target 1) is a toggle to turn the auto-reset
feature of the system on and off. When the toggle is on it will
display a green “1” and games will automatically restart after
the end of a game. When off it will display a red “0.” This will
require the trainer to reset each game using the remote control.
Center Target (Target 3) is lit with the “#” symbol to indicate game number. A hit to this
target will count the games up by 100’s. The system will remember the last game number
played in that suite and change only by the hundreds. For instance, if one is game 112,
and the center target is hit, it will change to the game last played in suite 400, 500, 600…
back to 000. Upon return to the suite of 100’s it will again go to 112.
Summary of Contents for ProTrainer
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