Chapter 7 Keyframe Effects
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7
Keyframe Effects
Executing Effects
You can execute the effect in the currently recalled register, using
the RUN button or trackball and Z-ring, to view the final effect.
To execute the effect, use the following procedure.
Executing the effect with the trackball and Z-ring
Use the following procedure to execute the effect with the
trackball and Z-ring.
1
Select the active channels and the reference channel.
2
In the transformation operation section, press the RUN CTRL
button, turning it on.
3
To execute the effect forwards, turn the trackball horizontally
to the right or turn the Z-ring clockwise. To execute the effect
backwards, turn in the opposite direction.
For one complete turn approximately 12 seconds of effect are
executed.
Executing the effect with the RUN button
Use the following procedure to execute the effect automatically.
1
Select the active channels and the reference channel.
If you select more than one active channel, the execution
position is determined with respect to the reference channel.
2
Press the RUN button in the effect execution section.
• When the REVS button is lit, the effect is executed
backwards.
• When the STOP NEXT KF button is lit, the effect is
executed up to the next keyframe.
• When the effect is stopped on the last keyframe, execution
begins from the initial keyframe.
During execution, pressing the RUN button again stops the
effect in progress. To restart the effect, press the RUN button
again.
Returning to the initial keyframe
To return to the initial keyframe, press the REW button. Pressing
the REW button while the REVS button is lit moves to the last
keyframe.