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Chapter 3: Sonoma Mixer
C
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So
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A link is made between a source and a destination as follows.
1. Left-click with the mouse on a source, which highlights it.
2. Left-click on the destination.
A link is removed by simply right-clicking with the mouse on the item to be unlinked. Thus, when a
source which feeds multiple destinations is unlinked, all the destinations are unlinked together.
An alternative method for unlinking is to highlight the item to be unlinked by left-clicking, and then
left-click the CLEAR PATCH button at the bottom of the screen.
3.8.1
Overview
Mixer automation allows you to record mixer events and play them back again. The events are
synchronized to timecode. Automation currently operates on a subset of the mixer controls: the
channel faders and cuts, and the master faders and cuts.
The mixer automation is slave to the timecode from the Sonoma editor. At the moment, there is no
option to have the mixer slave to external timecode, nor for the mixer to act as timecode master.
3.8.1.1
Arming Controls
Automation data can only be recorded on
armed
controls. You can control the arm state of controls
individually.
3.8.1.2
Recording Control Movements
When the editor is playing (i.e., timecode is running), the system is said to be
live
. In order for control
movements to be recorded by the automation, automation also needs to be ON, and the control in
question has to be armed. When you record control movements, the data is saved alongside the time
when the control was moved, so when you replay the timecode, the control moves with the audio
exactly as it had done before, assuming the audio has not been otherwise affected.
3.8.1.3
Enabling Play on Controls
Automation data is only played on selected controls. You can control the play state of controls
individually.
3.8.1.4
Replaying Control Movements
After recording a control movement, if you are not happy with it, you can undo it. This is a
single-level UNDO system. Please note therefore, that if you choose to replay the movement,
the
automation controller will regard this as having committed and you will not be able to undo it.
If you
are happy with the recording, relocate to the timecode where you want to replay from and press 'play'
on the editor. The controls will
not
track the timeline while the timecode is
not
playing.
3.8
Sonoma Mixer Automation