9
Best Ten: ---, -2-, -3-, -E- Options:
1. The object of the game is to keep track of the best of 10 darts at a number issued by the dartboard.
2. Select a ---, -2-, -3- or -E-
first, the symbol of “---”, “-2-” or “-3-” indicates whole segments, double
ring or triple ring of the issued number to be thrown by all players through the round. You can have a
practice of the bull
’s-eye when you select “-E-”.
3. The dartboard issues a random number at the beginning of the game. All players must continue to
throw 10 darts in a round on the target segment of this number.
4. The player with highest points wins the game after all players have thrown 10 darts.
SCORE
CRICKET (SUPER CRICKET):
1. The object of Score Cricket is for each player/team to “close” each number from 15 through 20 plus
the bull’s-eye. The target number can be hit in any order. The first player/team to “CLOSE” all
numbers and the bull’s-eye, and to be even or ahead on points wins.
2. A player closes a specific number or the bull’s-eye by hitting 1 triple, 1 double plus 1 single, or 3
singles. The outer bull is considered a single and the inner bull is a double.
3
. The player to “close” a specific number “owns” the number and can score points on this number
until all the players close it as well.
NO SCORE CRICKET
:
The game of No Score Cricket is simpler than Score Cricket. The object of this game is to only “Close”
the numbers 15 through 20, plus the bull’s-eye. The first player to close all the target numbers wins the
game. There is no need to compare the scores.
CUT-THROAT CRICKET:
1. The game plays the same as Score Cricket, except that when a player closes a number, the score
for all further hits to that number are given to the opponents with that same number open. The first
player with all his/her numbers closed and lowest scores wins.
2. All the displays for Cut-Throat are the same as the Score Cricket game.
ENGLISH CRICKET: (---, 2 PLAYERS OPTION):
1. This game is for 2 players only; one player acts as the pitcher and another one is the batter. The
pitcher’s object is to cumulate 9 wickets as soon as possible to stop the batter from getting more
scores and
the batter’s object is to get as many scores as possible before the pitcher accumulates 9
wickets.
2. The pitcher’s (Pit 1 or 2) target is the bull’s-eye. Each hit of the outer bull counts as 1 wicket, the
inner bull’s-eye counts as 2 wickets, other numbers are in-effect.
3. The batter (bAt 1 or 2) can throw any number (doubles and triples count). The score counts only
when the total score per round is over 40 points; for example, 46-40=6 points, the total score is less
than 40 counts as 0 points.
4. The score round is finished when the pitcher cumulates 9 wickets.
5. The game ends when 2nd score round is finished.
Halve It (HALF): rAn (Random):
1. The dartboard issues a random number automatically at the beginning of each round.
2. The issued number does not change during the entire round. All players can continue to hit their 3
darts on this segment to cumulate their score. Doubles and triples count.
3. A player’s score will be automatically cut in half if he/she does not hit the issued number with at
least one of the 3 darts per round. But if one or more dart(s) hit the catcher, the player must press the
CHANGE button, the score will be cut in half.
4. The dartboard will re-issue a random number for each round, and the game progresses until the last
player throws the 3rd dart in the 7th round.