7-14 Chapter 7: Using the Construct Toolbox
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Redefine Object
(Windows only)
The
Redefine Object
tool modifies the current definition of any object. You can redefine a circle, arc,
conic, triangle, segment, ray, vector, polygon, or regular polygon.
Redefining an object
1.
Select
Redefine Object
from the
Construct
toolbox.
2a. If the object is a point, hold the mouse on the point,
and then select the new definition.
4
Point
– redefines the point as a basic point.
4
Point on Object
– redefines the point to be on an
object.
4
Intersection Point(s)
– redefines the point to be at
the intersection of two objects.
4
Transfer to another object
– transfers and merges the
point to another existing point.
A pop-up menu appears with
the following options:
2b. If the object is an object, hold the mouse on the
object, and then select the new definition.
4
Circle, Triangle, Segment, etc.
– lets you construct a
new object of the same type and automatically
transfer the original object to it.
4
Transfer to another object
– transfers and merges the
object to another existing object of the same
type.
A pop-up menu appears with
the following options:
2c. If the object is a line, hold the mouse on the line, and
then select the new definition.
4
Line
– lets you construct a new line and
automatically transfer the original line to it.
4
Perpendicular
– redefines the line to be
perpendicular to another object.
4
Parallel Line
– redefines the line to be parallel to
another object.
4
Perpendicular Bisector
– redefines the line to be the
perpendicular bisector of another object.
4
Angle Bisector
– redefines the line to bisect an
angle determined by three points.
4
Transfer to another object
– transfers and merges the
line to another existing line.
A pop-up menu appears with
the following options:
3.
Click to select an object compatible with the
selected option and to assign its new definition.