MANUAL SPRING-V3
software version from V1.1 (24/72 channels)
General
The SPRING is a 24channel memory lighting control desk with a DMX512 out- and input. You can extend the SPRING to
a 72-channel desk with extra software. The SPRING has two fader banks with 24 faders, a split up crossfader and a
MASTER fader. Each channel has a level led and a push button. These buttons are channel pointers for: channel level
flashing, level view/preview, DMX soft patch and to set the control curve. In 72 channel mode they are also Sub-MASTER
pointers for Sub-MASTER flashing and assigning a memory to a Sub-MASTER.
This desk is designed to play back manual made pre-sets as well as pre-sets recorded in memory. You can store 768 pre-
sets in memory. You can fade-in these pre-sets with the crossfader or with a GO-button action in a programmable fade-in,
delay in, fade-out and delay out time.
The SPRING has a LOOP/chase section. You can add 3 pre-programmed loops or user defined loops of memories (NOT
YET realized for software V1.1). These memories follow each other by crossfades in the programmed fade-and delay
times. You get a stepped chase by giving the rhythm with the TEMPO button
The SPRING has several possibilities for remote control: external GO-button, pre-set controller and MIDI.
You can backup all your settings and memories on a USB memory stick. Optional you can connect a VGA display and a
standard keyboard to the SPRING. You can lock the interface with a pin-number.
The SPRING has four users levels: so you can reduce the control possibilities and adjust the user interface to the
experience of the user (NOT YET realized for software V1.0).
Definitions
A
SCENE
is the visible result of the setting of 24/72 control channels (on stage).
A
PRE-SET
is a level setting of 24/72 control channels, made with the faders on the bank whose led doesn’t burn (manual
pre-set). The result becomes visible after a crossfade.
A
MEMORY
or
SCENE RECORD
is a pre-set stored in memory.
A
LOOP
is an automatically repeating sequence of memory fade-ins . The fade-in speed is determined by the programmed
fade-in, delay-in, fade-out and delay-out times of the memories that are used to build-up the loop.
STEPPED LOOP-
mode
of a loop is the situation in which memories follow up each other step by step (no crossfade)
The
FADER-BUTTONS
are the rectangle black buttons between the fader-banks.
H.T.P. stands for highest takes precedence.
The
cursor
is a blinking hyphen in the display. It points the selected item for changing.
Legend
[.......] points to a button, <......> points to a led and “...” is a displayed text.
For example: [GO/stop] means: the button ‘GO/stop’, <live> burns, means: the led ‘live’ burns.
User situations
Manual play
The SPRING has two fader-banks. Each bank has 24 faders and a red indication led in the middle. This led indicates
whether the faders of the corresponding bank controls 'live scene' or not. In the latter case this fader-bank controls 'next'
pre-set or memory. You can make a pre-set or next memory visible on stage with the crossfader or with a GO-button action
in a programmable fade time.
The level-leds indicate:
a)the channel levels of 'live scene' if led <live>, located by button [SELECT live or blind control/view], is ON.
b)the channel levels of 'next pre-set' or 'next memory' if led <live> is OFF. So you get a preview of what is coming.
c)the channel levels of the output if there is a fade going. You have to realize that the output is the H.T.P of all the fade-
engines, Sub-MASTER account (72 channel mode) and going loops.
Each fader has a button. By pressing a button you point the corresponding channel, 1 up till 24 or 1 up till 72 in
combination with the three fader-bank buttons. If channel flash is enabled the corresponding channel output level will
directly set on 100%. If Sub-MASTER flash is enabled (only 72 channel mode) the corresponding Sub-MASTER is
directly set on 100%. If both are disabled you can see the level of the corresponding channel in percent's at the LCD-
display. If led <live> is ON you get levels of life scene or if OFF you get the levels of next memory/pre-set.
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