NORD ELECTRO 2 V2.0x
4. Editing Programs: Reverting to the original Program
Page 17
S
S
S
S
E
E
E
EL
L
L
LE
E
E
EC
C
C
CT
T
T
TIIIIN
N
N
NG
G
G
G
IIIIN
N
N
NS
S
S
ST
T
T
TR
R
R
RU
U
U
UM
M
M
ME
E
E
EN
N
N
NT
T
T
T
(O
(O
(O
(O
R
R
R
RG
G
G
GA
A
A
AN
N
N
N
O
O
O
OR
R
R
R
P
P
P
P
IIIIA
A
A
AN
N
N
NO
O
O
O
))))
No matter what Program you’re editing, you could always select a
different instrument type at any time. There are two main instru-
ment sections in Nord Electro 2: the Organ section and the Piano
section. You switch between these sections by pressing the
I
NSTRU
-
MENT
S
ELECT
button located between the Organ and Piano sections.
When you have selected an instrument section the other section, with
its sub groups, is automatically disabled (all its LEDs go blank).
However, all settings of the respective groups are memorized so when
you switch back, all parameter values of the instrument group are automatically recalled. The parameters
of the Effects section will always remain unaffected when you switch instrument group.
R
R
R
R
E
E
E
EV
V
V
VE
E
E
ER
R
R
RT
T
T
TIIIIN
N
N
NG
G
G
G
T
T
T
TO
O
O
O
T
T
T
TH
H
H
HE
E
E
E
O
O
O
OR
R
R
RIIIIG
G
G
GIIIIN
N
N
NA
A
A
AL
L
L
L
P
P
P
P
R
R
R
RO
O
O
OG
G
G
GR
R
R
RA
A
A
AM
M
M
M
If you have edited a Program and want to revert to the stored original, just press the corresponding
P
RO
-
GRAM
button again.
S
S
S
S
T
T
T
TO
O
O
OR
R
R
RIIIIN
N
N
NG
G
G
G
A
A
A
A
P
P
P
P
R
R
R
RO
O
O
OG
G
G
GR
R
R
RA
A
A
AM
M
M
M
Storing a Program will permanently overwrite the existing Program in the selected memory location. Be
careful so that you don’t accidentally erase a Program you’d like to keep!
Note! When Nord Electro 2 is shipped from factory, Memory Lock is set to ‘On’. To be able to store
Programs, first disable the Memory Lock function. See
.
To store a Program do like this:
1. Press the
S
TORE
button once. The Bank and Program number
starts flashing in the
D
ISPLAY
2. Select Bank (A-F) by pressing the
U
P
/D
OWN
N
AVIGATOR
but-
tons (if you want to change Bank) and then Program location by
pressing the corresponding
P
ROGRAM
button (1-8). As you scroll
through the memory locations, you can play and hear the Program currently shown in the
D
ISPLAY
.
This prevents you from overwriting a sound that you want to keep. (To cancel the operation, press
any button, except for the
S
HIFT
, P
ROGRAM
, S
TORE
or
U
P
/D
OWN
buttons.)
3. Press
S
TORE
again to store your Program. The
D
ISPLAY
shows the selected memory location and
stops flashing.