701330001IWTIE-02
ARCHIE COMIC PUBLICATIONS
®, TM & © 1997 TIGER ELECTRONICS, INC.
980 WOODLANDS PARKWAY, VERNON HILLS, ILLINOIS 60061, U.S.A.
CUSTOMER SERVICE NUMBER: 1-888 LUV GIGA.
sleep will make SALEM fat and lazy. make sure SALEM gets enough
exercise.
HEALTH
, HAPPINESS
, HUNGER
, and DISCIPLINE
range from 0 (bad) to 100 (good) and help you determine what SALEM needs.
if any of these falls below 20, you should take care of SALEM right away.
the final statistic, SCORE, is an indication of how well you are doing. the
higher your score, the better you are doing. your SCORE is an average of
HEALTH, HAPPINESS, HUNGER, and DISCIPLINE.
TRAINING
SALEM can do all sorts of interesting things.
training SALEM to perform tricks on command
is very entertaining! select the TRAIN and
press ENTER. the word REWARD will appear.
but don't reward him yet! first, press LEFT or
RIGHT until the word TRICK appears. now
press ENTER again.
a list of tricks will appear. you can press LEFT
or RIGHT to search through all the tricks
SALEM can learn. when you see the trick you want to teach SALEM, press
ENTER. SALEM will try his best to do the trick you asked for.
if SALEM does not get the trick right, try again! if SALEM does the trick
correctly, press ENTER again. the word REWARD should appear. press
ENTER again to reward SALEM with a treat. now SALEM knows this
trick. congratulations!
if you want SALEM to perform his trick at your command, select the
TRAINING again. now press either the LEFT or RIGHT key until
the word TRICK appears. press ENTER. now press LEFT/RIGHT until
the trick you want appears on the screen, and press ENTER.
DISCIPLINE
select this activity to discipline SALEM. he does
not like to be disciplined, so you should only discipline
SALEM if his DISCIPLINE falls below 20.
don't select this activity too often, or SALEM
will become unhappy and unhealthy!
ALERT
when this icon lights up, it means SALEM needs
something. use the SCORE activity to try to
figure out what SALEM needs: food? sleep? play
time? discipline?
MEETING SALEM'S NEEDS
if you try to select an activity that SALEM does
not want to do, he may refuse. try selecting a
different activity until you figure out what SALEM
needs.
SALEM also has very cool "downtime" activities
that he does on his own when he thinks you aren't
looking. these downtime activities include:
WALKING: he likes to walk back and forth.
STALKING: he likes to stalk some unseen prey.
JUMPING: he likes to jump on things.
DRIVE: he is a very intelligent cat and likes to drive around in a toy car!
SABRINA thinks this is pretty awesome and you will, too!
TALK: SALEM will "talk" (key tone sounds) from time to time. he actually
uses the telephone when he talks.
GAME OVER
the game is over when SALEM waves goodbye. the
"game over" can result from bad health or old age.
if SALEM develops bad health and decides to leave,
you can restart the game and try again, taking care
to pay better attention to his needs. when a game
ends with SALEM'S bad health, this is a "bad" ending,
then you just see him waving goodbye to you as a
cat. however, if you take very good care of SALEM,
you'll see a much different ending. if you can take
care of SALEM for more than 14 days, his curse
will be lifted, and he will turn back into a man again! in fact, if you take
REALLY good care of SALEM, he may just decide he likes it better as your
cat! if you can keep SALEM'S health above 95 points, he will stay with you
even longer!
no matter how the game ends, you can press LEFT (OR RIGHT) to see
your final SCORE, and press MODE again to see the final animation.
RESTARTING THE GAME
when the game is over, press ENTER to restart the game. if you just wish
to start over from the beginning, press the RESET button located on the
back of your game.
INSERTING THE BATTERIES,
DEFECT/DAMAGE, etc
to activate your virtual friends game, pull the
plastic tab from back of game.
to insert the batteries, remove the battery
compartment cover at the back of the game. (to
remove cover, unscrew the cover, then push the
cover in the direction of the arrow).
insert two 1.5v "lr44" or "g13a" button cell
batteries (battery included), making sure to align
"+" and "-" as shown.
CAUTION: battery should be replaced by adult. not suitable for children
under 36 months, may contain small parts.
TO ENSURE PROPER FUNCTION :
- do not mix old and new batteries.
- do not mix alkaline, standard or rechargeable batteries.
- battery installation should be done by adult.
- non-rechargeable batteries are not to recharged.
- rechargeable batteries are to be removed from the toy before being
charged (if removable).
- rechargeable batteries are only to be charged under adult supervision
(if removeable).
- only batteries of the same or equivalent type as recommended are to be used.
- batteries are to be inserted with the correct polarity.
- exhausted batteries are to be removed from the toy.
- the supply terminals are not to be short-circuited.
DEFECT OR DAMAGE
if a part of your game is damaged or something has been left out,
DO NOT RETURN THE GAME TO THE STORE. the store doesn’t have
replacement part. instead, write to us at:
TIGER ELECTRONIC TOYS REPAIR CENTRE
980 woodlands parkway, vernon hills,
illinois 60061, u.s.a..
in your note, mention the name of your game, your game’s model number, and
tell us briefly what the problem is. also include sales slip, date, place of
purchase and price paid. we will do our best to help.
90-DAY LIMITED WARRANTY
tiger electronics, inc. (tiger) warrants to the original consumer purchaser
of this product that the product will be free from defects in materials or
workmanship for 90 days from the date of original purchase. this warranty
does not cover damages resulting from accident, negligence, improper service
or use or other causes not arising out of defects in materials or workmanship.
during this 90-day warranty period, the product will either be repaired or
replaced (at tiger's option) without charge to the purchaser, when returned
with proof of the date of purchase to either the dealer or to tiger.
product returned to tiger without proof of the date of purchase or after
the 90-day warranty period has expired, but prior to one year from the original
date of purchase, will be repaired or replaced (at tiger's option) for a service
fee of us$4.00. payments must be by check or money order payable to tiger
electronics, inc.
THE FOREGOING STATUE THE PURCHASER'S SOLE AND
EXCLUSIVE REMEDY FOR ANY BREACH OF WARRANTY WITH
RESPECT TO THE PRODUCT
all product returned must be shipped prepaid and insured for loss or damage
to:
tiger electronics, inc. repair dept.
980 woodlands parkway
vernon hills, illinois 60061 u.s.a.
the product should be carefully packed in the original box or other packing
materials sufficient to avoid damage during shipment. include a complete written
description of the defect, a check if product is beyond the 90-day warranty
period, and your printed name, address and telephone number.
THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES
AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY
NATURE SHALL BE BINDING ON OR OBLIGATE TIGER IN
ANY WAY. ANY IMPLIED WARRANTIES APPLICABLE TO
THIS PRODUCT, INCLUDING WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD
DESCRIBED ABOVE. IN NO EVENT WILL TIGER BE LIABLE
FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES RESULTING FROM POSSESSION, USE, OR
MALFUNCTION OF THIS TIGER PRODUCT.
some states do not allow limitations as to how long an implied
warranty lasts and/or exclusions or limitations of incidental or
consequential damages, so the above limitations and/or exclusions of liability
may not apply to you. this warranty gives you specific rights, and you may
also have other rights which vary from state to state.