C2-6104A O
PERATION
M
ANUAL
9
Signal
DVI-I output
Analog RGBHV
RGsB (sync on green)
RGBS (composite sync at TTL levels)
YUV/YPbPr (including tri-level)
DVI-D
This is altered in the ‘Adjust outputs’ menu, where the user can select between the
above outputs. The DVI-D output is always active and follows the color-space of
the analog signal.
YUV/YPbPr (component) outputs can also be switched to RGsB (sync on green)
mode if desired -see ‘Adjust outputs’ in this manual for more information.
7.4
Block diagram / product architecture
This unit has 4 scaling engines and 4 keyers whose outputs are mixed together
(with an optional background / cascade input) to form a single image, as in the
block diagram below:
As the diagram shows, the 4 DVI-I inputs are available for use by any of the
scalers. A 5
th
DVI-I input acts as a ‘lock source’ (also known as window Z), which
can be used for background / cascading.
Windows A, B, C & D can be scaled (which is any combination of Zoom, Shrink,
Flip, etc. available in Adjust windows), and then each window (A, B, C, D or even Z)
can be keyed to remove any color (or nearby range of colors) using the Adjust
keyers menu.
4x4
Cross-point
INPUT 1
INPUT 2
Scaler &
Window A
Scaler &
Window B
Keyer A
Keyer B
Mixer
Keyer Z
Lock
source Z
INPUT 3
INPUT 4
DVI-I
BACK
Scaler &
Window C
Keyer C
Scaler &
Window D
Keyer D
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