6
Ulead COOL 3D 3.5
New Plug-ins
Lightning Effect
The Lightning plug-in is a Global Effect that throws bolts of lightning over your
objects. Either use presets included with the plug-in, or create your own effects with
precise control using the Attribute Toolbar.
To use the Lightning effect:
1
Ensure there is at least one object in the
project.
2
Select Global Effects, then select
Lightning in the EasyPalette.
3
Click F/X on the Attribute Toolbar.
Double-click, or drag and drop a
lightning preset to the project.
4
Adjust the following settings, which
apply to the entire lightning bolt, in the
Attribute Toolbar:
•
Opacity The extent to which the back-
ground can be seen through the light-
ning bolt.
•
Length The percentage of the length of
the lightning bolt to be shown.
•
Width The overall width of the lightning
bolt.
5
Click Edit Path to tweak the outline of the
lightning bolt.
Increase the number of segments for
greater variance, then move the green
nodes around to adjust the overall shape.
Use the blue handles to change the
curvature of each segment. Click OK.
Note:
There cannot be more segments than forks.
6
Specify the color of the glow effect
around the spine.
7
Adjust fork color, quantity, width and
sub-fork quantity settings as required in
the Attribute Toolbar.