With
PITCH
being set to its maximum,
BEND
can no longer fully modulate the
pitch.
TIME
adjusts the release time of the pitch envelope. In general, short settings are useful
for bass drums while longer values will make the sound lose its kick specific
character. A long decay might still be useful to create percussions and effect sounds.
WAVE
is a mix control that seamlessly blends the oscillators waveform from sine to square.
Here, the sound changes from soft to harder. Within the first half of the control’s
range, the sound receives additional rawness and depth. At higher values, the sound
will start to overdrive and distort, making an additional overdrive or distortion
pedal superfluous when wanting to create harder sounding bass drums.
NOISE
adds a short fixed noise impulse to the sound’s start. This imitates the noise of the
beater hitting an acoustic bass drum. Always adjust
NOISE
in correlation to the
complete mix. What might appear too intrusive when being soloed might already
sound too gentle within a full mix.
ATTACK
adds a short fixed needle impulse to the sound’s start. This will support the bass
drum’s assertiveness. Like
NOISE
, set
ATTACK
in correlation to the complete mix.
What might appear too intrusive when being soloed might already sound too gentle
within a full mix.
11
User Guide DRM1 MKIII
EN