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3. If you hook the boot, you will hear the phrase “I’m brainy the boot!” If
you reel up the boot and toggle the ROLL UP button, a funny sound
effect will be heard. If the boot is released from the hook, you will
hear another silly sound effect followed by water splashing.
4. When the sea pal is released from the hook, you will hear a silly
sound effect followed by water splashing. Then you will hear the
fisherman say, “It got away.”
5. Press the REPEAT button and the fisherman will repeat the previous
phrase. If there is no sea pal hooked to the worm, you will hear “Reel
‘em in.”
2. School of Color Fish
1. Turn the activity selector to School of Color Fish. In this activity, you
will learn different colors. You will hear water bubbles followed by an
instruction such as “Catch the yellow one!”
2. Once a sea pal is hooked, you will hear it slurp followed by the phrase
“You got a bite!” Then the sea pal will be identified, for example,
“This is the purple one” followed by “Reel ‘em in!” Once you hook a
sea pal, your fishing pole will vibrate. Turn the reel to bring the sea
pal up while toggling the ROLL UP button and the sea pal is yours!
As you turn the reel, you will hear short tunes play.
3. If the sea pal is released from the hook, you will hear a silly sound
effect followed by “It got away.” If the boot is released, you will hear
silly sounds.
4. Press the REPEAT button to listen to the question again when there
are no sea pals attached to the hook. If a sea pal is attached to the
hook, you will hear it identified.
Summary of Contents for Catch n Count Fishing
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