Loop
Selecting the Loop option causes an animation to run in a continuous loop after the
Key Object is triggered. The animation stops when the Camera enters or leaves the
Range, based upon the In Range setting.
Play Through
Enabling Play Through causes an animation to play through to its end once
triggered.
Push Button
Push Button assigns an on/off push button property to a Key Object. Triggering the
Key Object once turns the animation on and triggering it again turns the animation
off.
Frame Start
Frame Start specifies the frame from which an animation starts.
Loop Start – End
Loop Start and Loop End specify the start and end frame for a looped animation.
These options are only available when the “Loop” option is selected.
Frame End
Frame End specifies the frame from which an animation ends.
Loop Count
Loop Count specifies the number of times an animation will loop. If a zero (0) value
is entered, the animation will play continuously.
These options are only available when the “Loop” option is selected.
Summary of Contents for Wrap 920AR
Page 1: ...Wrap 920AR Augmented Reality Eyewear User Guide ...
Page 11: ...Section 1 Wrap 920AR Setup Install ...
Page 25: ...Section 2 Wrap 920 Video Eyewear ...
Page 35: ...Section 3 Wrap Stereo Camera Pair ...
Page 38: ...Section 4 Wrap Tracker 6TC ...
Page 41: ...Section 5 Vuzix VR Manager ...
Page 52: ...Section 6 maxReality ...
Page 69: ...maxReality supports both ambient and 3D sound in the form of 16bit 44 1 KHz stereo WAV files ...
Page 80: ...Section 7 maxReality Viewer ...
Page 89: ...Section 8 Fiduciary Markers ...
Page 95: ...Note Contact Vuzix for information of special marker requirements ...
Page 96: ...Section 9 Service Support ...