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SECTION 15: FLYING THE CRAZY MAX EP
The Crazy Max EP can take off from the ground or be hand-launched. We recommend ground take-offs only from hard
smooth surfaces or very short grass.
Taking Off from the Ground
With the airplane pointing into the wind, apply full power and feed in right rudder to keep the airplane tracking straight as
it rolls down the runway. Once sufficient airspeed has been reached (which will happen very quickly), gently apply up
elevator to lift the airplane off the ground. Climb out straight ahead in a shallow climb to build up speed. Do not make
any steep turns right after take off or you may stall the airplane.
Hand Launching
Hand Launching should always be done into the wind.
To hand-launch the airplane, gently grasp the fuselage between your thumb and forefingers at the C.G. location. Hold
the airplane above shoulder level and turn on the motor to full power. With the motor running at full power, gently toss
the airplane straight ahead and level. Do not throw it up at an angle or throw it hard. Let the airplane fly straight and
level to pick up airspeed, then climb to your desired altitude. Be careful not to climb too steeply after hand-launching
or you could stall the airplane.
In the Air
The Crazy Max is smooth and predictable, yet is capable of doing extreme aerobatics. With full power, climb-out is crisp
and fast. We strongly suggest using the Test Flying control throws until you are confident flying the airplane. You will
find that at full power the Crazy Max is quite fast so you have to be on top of it.
Most all types of aerobatics can be done with the Crazy Max. Most pilots will probably do most of their flying using the
Sport Flying control throws. These throws are good for almost all aerobatics. You will find that the Crazy Max performs
axial rolls, has good vertical performance, and has excellent overall flying qualities.
With flaperon and spoileron mixing engaged and full elevator control throw, the Crazy Max will react quickly to extreme
pitch changes. This is useful for very tight loops, 90 degree angles (like when doing square loops) or any other maneuvers
that require pinpoint pitch changes.
The Crazy Max flies equally well at low throttle settings. With the throttle at about 1/4 power, the Crazy Max cruises
around like a trainer. Using flaperons will make the airplane fly even slower. It's not uncommon for the airplane to
literally hover in a light headwind with the flaperons fully deployed. Since aileron control is diminished with the flaper-
ons deployed, we suggest doing coordinated aileron-rudder turns for the best maneuverability at slow speeds. This will
prevent the airplane from stalling.
Landing
Landings should always be done into the wind. Prepare for landing by reducing power and allowing the airplane to slow
down and descend. Just before touch-down, turn the motor off and let the airplane settle near the ground. Flair just before
touch-down and you will be rewarded with a slow 3-point landing. As always, when landing, be careful not to over-
control. Over-controlling leads to excessive oscillations which don't make for good landings.