MDMX Fuzz
MDMX Distortion Modules / User Guide
13
Dynamics Section
The dynamics section controls the dynamic characteristics of the signal sent to the Gain section. There are two
dynamics processing modes: Punch and Rider. When one mode is selected, the other mode’s control is inactive.
Punch
mode is a fixed-ratio compressor with the three increasingly
aggressive presets (comprised of knee, attack, and release settings).
Range: Mild, Moderate, Extreme
Default: Mild
Rider
mode controls which parts of the signal will be sent to the Gain section
for distortion processing. At high threshold settings, only the loudest peaks
will be sent. As threshold is lowered, more of the lower-level signal is sent to
the distortion generator.
T
HRESHOLD
(Rider mode only)
Range: 0 to 100
Default: 100
B
LEND
This is the balance between the dynamics section and the output of the overdrive generator.
Range: 0 (no dynamics) to 100 (full dynamics)
Default: 0