5
GAME RULES
G01 Count-Up
(100, 200, 300, 400, 500, 600, 700, 800, 900)
The score for each player will be added up the homologous points accompany the homologous
segment is hit until the specified point total reached. The one who first reaches or exceeds the
specified point total is winner.
G02 Count-Down
(101, 201, 301, 401, 501, 601, 701, 801, 901)
With every hit by the player, the specified point total will deduct the homologous point of the hit. The
one who first reduce the specified point total to “ZERO” is the winner.
The players can choose various game modes by us
ing the “DOUBLE IN/OUT” button.
(See the picture below.)
Double in
(101, 201, 301, 401, 501, 601, 701, 801, 901)
When “Double in” is shown on the LCD screen, it means “Double In” game is played which can only
start by hitting the double scoring segments.
Double out
(101, 201, 301, 401, 501, 601, 701, 801, 901)
When “Double out “is shown on the LCD screen, it means “Double Out” game is played which can only
end by hitting the double scoring segments. If the player’s score is reduced to 1 or below 0, it means
“burst dart” and the player can not get score at this turn but can only keep the score of last turn.
Double in/out
(101, 201, 301, 401, 501, 601, 701, 801, 901)
When both “Double in” and “Double out” are shown on the LCD screen, it means “Double in” and
“Double out” game is played which can only start and end by hitting the double scoring segments. If
the player’s score is reduced to 1 or below 0, it means “burst dart” and the player can not get score at
this turn but can only keep the score of last turn.
G03 Round Clock
(5, 10, 15, 20)
1. (5, 10, 15, 20) Means hitting any scoring segment to get points.
“5” Hit the scoring segments from 1 to 5.
“10” Hit the scoring segments from 1 to 10.
“15” Hit the scoring segments from 1 to 15.
“20” Hit the scoring segments from 1 to 20.
2. The player should shoot darts to the segment based on the indication of the dartboard. If the
segment is hit, the dartboard will voice out "Yes", or will voice out "Sorry". After the segment
is hit, next segment will be indicated.
G04 Round Clock-Double
(205, 210, 215, 220)
1. (205, 210, 215, 220) Means only hitting double scoring segment to get points.
“205” Hit the scoring segments from 1 to 5. “210” Hit the scoring segments from 1 to 10.
“215” Hit the scoring segments from 1 to 15. “220” Hit the scoring segments from 1 to 20.
2. The player should hit the segment based on the indication of the dartboard. If the correct
segment is hit, the dartboard will voice "Yes", or will voice "Sorry". After the segment is hit,
next segment will be indicated.
G05 Round Clock-Triple
(305, 310, 315, 320)
1.
“305, 310, 315, 320” Means only hitting triple scoring segment to get points.
Summary of Contents for WJ200
Page 1: ...USER MANUAL EN IN 7847 Electronic Dartboard WORKER WJ200...
Page 13: ...13...