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Illustration Applications
Macromedia FreeHand 7.0 for Mac OS and Windows
The information in this section applies to both the Mac OS and Windows versions of
FreeHand 7.0. Only Mac OS-version dialog boxes are shown, but the information and
instructions are identical for the Windows version of FreeHand.
Defining colors
Any colors defined in FreeHand are sent to the printer in CMYK—even those defined
using other color models. For best results, use the color definition methods described
on “Choosing colors in PostScript applications” on page 3-4.
You can control the conversion of RGB colors defined in FreeHand by specifying
settings in the Color Management Preferences dialog box (see page 7-11).
Importing images
A number of file types can be imported into FreeHand 7.0 but, once imported, all are
treated as either an EPS image, a TIFF image, or editable paths. For details, see your
FreeHand documentation.
When you place an EPS image into a FreeHand document, the image is imported as a
unit, with a reference link to the original file; the contents of the image are not
affected. If the image is a CMYK EPS file, the colors are printed just as from the
application in which they were saved.
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Before placing a CMYK EPS file, be sure the file was saved with Desktop Color
Separation (DCS) set to off. If the file was saved with DCS on, FreeHand prints
composites of the image at the low resolution used for screen viewing.
All RGB images placed in your document are affected by your RGB Source and
Rendering Style settings. For best results with placed images, use the instructions in
“Importing images” on page 7-2 and “CMYK simulation” on page 7-3.
Advanced users can use FreeHand’s color management tools for added flexibility with
RGB images and colors (see page 7-2 and page 7-11).