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Amp Multi (Flange)
Multi effect consisting of Comp + Amp Sim Delay + Reverb. Mainly used for direct connection to
power amp. Speaker simulator allows direct recording.
Parameter
Display
Range
Description
Amp Type
TYPE
Heavy1, Heavy2, Lead1, Lead2,
Drive1, Drive2, Crunch1,
Crunch2, Clean1, Clean2, Solid
Amp type
Gain
GAIN
0.0 to 10.0
Adjusts the amount of distortion
Master
MSTR
0.0 to 10.0
Adjusts the volume
Tone
TONE
0.0 to 10.0
Adjusts the tone
Treble
TRE
0.0 to 10.0
Adjusts level of high range frequencies
High Middle
HMID
0.0 to 10.0
Adjusts level of upper mid frequencies
Low Middle
LMID
0.0 to 10.0
Adjusts level of lower mid frequencies
Bass
BASS
0.0 to 10.0
Adjusts level of low frequencies
Presence
PRE
0.0 to 10.0
Adjusts level of extremely high frequencies
Speaker
Simulator
SP
Off, American 412, British 412,
Modern 412, YAMAHA 412, Hybrid
412, American 212, British 212,
Modern 212, YAMAHA 212, Hybrid
212, American 112, Modern 112,
YAMAHA 112, Hybrid 112, 410,
210
When using a line connection to connect directly to a mixer, this can be
used to simulate the natural characteristics of a speaker giving the tone
a more natural sound
N. G. Threshold
NGTH
0.0 to 10.0
Level at which the noise gate activates
N. G. Attack
NGAT
0.0 to 120 ms
Time required for the noise gate to open after signal exceeds threshold
N. G. Hold
NGHL
0.02 to 2040 ms
Time noise gate stays open
N. G. Decay
NGDC
6 to 44500 ms
Time required for the noise gate to close after signal goes below thresh-
old
Comp. Threshold
CTHR
-54.0 to 0.0 dB
Level at which compressor activates
Comp. Ratio
CRAT
1:1 to
∞
:1
Compression ratio
Comp. Attack
CATT
0 to 120 ms
Time required for compressor to peak after exceeding threshold
Comp. Release
CREL
6 to 11500 ms
Time required for compressor to terminate after going below threshold
Comp. Knee
CKNE
Hard, 1 to 5
Adjusts the width of the gain curve just above the threshold
Comp. Gain
CGAI
0.0 to 18.0 dB
Output level
Wave
WAVE
Sine, Triangle
Modulation waveform
Flanger Delay
FLDT
0.0 to 10.0 ms
Flanger delay time
Flanger Speed
FLSP
0.0 to 10.0
Modulation speed
Flanger Depth
FLDP
0.0 to 10.0
Modulation depth
Flanger Feedback
FLFB
-99 to 99
Flanger feedback
Flanger Level
FLVL
0.0 to 10.0
Flanger level
FB. Delay
DTFB
0.0 to 1000.0 ms
Loop delay time
Tap L
DT.L
0 to 100 %
Left channel delay output time (see
Tap R
DT.R
0 to 100 %
Right channel delay output time (see
)
Delay FB. Gain
D.FB
-99 to 99
Feedback gain (plus values for normal-phase feedback, minus values for
reverse-phase feedback)
Delay High
D.HI
0.1 to 1.0
Delay high-frequency feedback ratio
Delay Level
DLVL
0.0 to 10.0
Delay level
High Pass Filter
DHPF
Thru to 8.00 kHz
High-pass filter cutoff frequency. For delay, reverb
Low Pass Filter
DLPF
50.0 Hz to Thru
Low-pass filter cutoff frequency. For delay, reverb
Reverb Ini. Delay
RIDL
0.0 to 500.0 ms
Initial delay before reverb begins
Reverb Time
RT
0.3 to 99.0 s
Reverb time
Reverb High
R.HI
0.1 to 1.0 ms
High-frequency reverb time ratio
Reverb Diffusion
RDIF
0 to 10
Left and right reverb spread
Reverb Density
RDNS
0 to 100
Reverb density
Reverb Level
RLVL
0.0 to 10.0
Reverb level
Summary of Contents for Acoustic
Page 1: ...EFFECT LIST...
Page 32: ...Printed in China WD92180...